From ea4f76ae13b4240dac304ed50636391d6b22e9c5 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ilpo=20J=C3=A4rvinen?= Date: Fri, 30 Nov 2007 00:59:07 +1100 Subject: [PATCH] [TCP]: Two fixes to new sacktag code MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit 1) Skip condition used to be wrong way around which made SACK processing very broken, missed many blocks because of that. 2) Use highest_sack advancement only if some skbs are already sacked because otherwise tcp_write_queue_next may move things too far (occurs mainly with GSO). The other similar advancement is not problem because highest_sack was previosly put to point a sacked skb. These problems were located because of problem report from Matt Mathis . Signed-off-by: Ilpo Järvinen Signed-off-by: Herbert Xu Signed-off-by: David S. Miller --- net/ipv4/tcp_input.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c index 97ea3eda20..33d284e3f7 100644 --- a/net/ipv4/tcp_input.c +++ b/net/ipv4/tcp_input.c @@ -1384,7 +1384,7 @@ static struct sk_buff *tcp_sacktag_skip(struct sk_buff *skb, struct sock *sk, if (skb == tcp_send_head(sk)) break; - if (before(TCP_SKB_CB(skb)->end_seq, skip_to_seq)) + if (!before(TCP_SKB_CB(skb)->end_seq, skip_to_seq)) break; } return skb; @@ -1575,7 +1575,7 @@ tcp_sacktag_write_queue(struct sock *sk, struct sk_buff *ack_skb, u32 prior_snd_ continue; } - if (!before(start_seq, tcp_highest_sack_seq(tp))) { + if (tp->sacked_out && !before(start_seq, tcp_highest_sack_seq(tp))) { skb = tcp_write_queue_next(sk, tp->highest_sack); fack_count = tp->fackets_out; } -- 2.39.5