From c89686210542f6946e48a907772a356b9fce03f0 Mon Sep 17 00:00:00 2001 From: Liu Yu Date: Mon, 10 Dec 2007 13:00:52 +0800 Subject: [PATCH] [POWERPC] Fix rounding bug in emulation for double float operating This patch fixes rounding bug in emulation for double float operating on PowerPC platform. When pack double float operand, it need to truncate the tail due to the limited precision. If the truncated part is not zero, the last bit of work bit (totally 3 bits) need to '|' 1. This patch is completed in _FP_FRAC_SRS_2(X,N,sz) (arch/powerpc/math-emu/op-2.h). Originally the code leftwards rotates the operand to just keep the truncated part, then check whether it is zero. However, the number it rotates is not correct when N is not smaller than _FP_W_TYPE_SIZE, and it will cause the work bit '|' 1 in the improper case. This patch fixes this issue. Signed-off-by: Liu Yu Signed-off-by: Kumar Gala --- arch/powerpc/math-emu/op-2.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/arch/powerpc/math-emu/op-2.h b/arch/powerpc/math-emu/op-2.h index b9b06b4c6e..7d6f17cc29 100644 --- a/arch/powerpc/math-emu/op-2.h +++ b/arch/powerpc/math-emu/op-2.h @@ -59,7 +59,8 @@ else \ { \ X##_f0 = (X##_f1 >> ((N) - _FP_W_TYPE_SIZE) | \ - (((X##_f1 << (sz - (N))) | X##_f0) != 0)); \ + (((X##_f1 << (2 * _FP_W_TYPE_SIZE - (N))) | \ + X##_f0) != 0)); \ X##_f1 = 0; \ } \ } while (0) -- 2.39.5