From: Mathieu Desnoyers Date: Thu, 7 Feb 2008 08:16:16 +0000 (-0800) Subject: Add cmpxchg_local, cmpxchg64 and cmpxchg64_local to ia64 X-Git-Tag: v2.6.25-rc1~341 X-Git-Url: https://err.no/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=4b78fff6e736cae55dc3fb5570c7ef4037eca9b7;p=linux-2.6 Add cmpxchg_local, cmpxchg64 and cmpxchg64_local to ia64 Add the primitives cmpxchg_local, cmpxchg64 and cmpxchg64_local to ia64. They use cmpxchg_acq as underlying macro, just like the already existing ia64 cmpxchg(). Changelog: ia64 cmpxchg_local coding style fix Quoting Keith Owens: As a matter of coding style, I prefer #define cmpxchg_local cmpxchg #define cmpxchg64_local cmpxchg64 Which makes it absolutely clear that they are the same code. With your patch, humans have to do a string compare of two defines to see if they are the same. Note cmpxchg is *not* a performance win vs interrupt disable / enable on IA64. Signed-off-by: Mathieu Desnoyers Acked-by: Christoph Lameter Cc: "Luck, Tony" Cc: Keith Owens Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- diff --git a/include/asm-ia64/intrinsics.h b/include/asm-ia64/intrinsics.h index 3a95aa432e..f1135b5b94 100644 --- a/include/asm-ia64/intrinsics.h +++ b/include/asm-ia64/intrinsics.h @@ -153,11 +153,17 @@ extern long ia64_cmpxchg_called_with_bad_pointer (void); (__typeof__(old)) _r_; \ }) -#define cmpxchg_acq(ptr,o,n) ia64_cmpxchg(acq, (ptr), (o), (n), sizeof(*(ptr))) -#define cmpxchg_rel(ptr,o,n) ia64_cmpxchg(rel, (ptr), (o), (n), sizeof(*(ptr))) +#define cmpxchg_acq(ptr, o, n) \ + ia64_cmpxchg(acq, (ptr), (o), (n), sizeof(*(ptr))) +#define cmpxchg_rel(ptr, o, n) \ + ia64_cmpxchg(rel, (ptr), (o), (n), sizeof(*(ptr))) /* for compatibility with other platforms: */ -#define cmpxchg(ptr,o,n) cmpxchg_acq(ptr,o,n) +#define cmpxchg(ptr, o, n) cmpxchg_acq((ptr), (o), (n)) +#define cmpxchg64(ptr, o, n) cmpxchg_acq((ptr), (o), (n)) + +#define cmpxchg_local cmpxchg +#define cmpxchg64_local cmpxchg64 #ifdef CONFIG_IA64_DEBUG_CMPXCHG # define CMPXCHG_BUGCHECK_DECL int _cmpxchg_bugcheck_count = 128;