From: Roman Zippel Date: Wed, 9 Nov 2005 05:34:48 +0000 (-0800) Subject: [PATCH] kconfig: fix restart for choice symbols X-Git-Tag: v2.6.15-rc1~377 X-Git-Url: https://err.no/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=3f23ca2b37d13a89bb6cd0421821fc9c3b8ccd47;p=linux-2.6 [PATCH] kconfig: fix restart for choice symbols The restart check whether new symbols became visible, didn't always work for choice symbols. Even if a choice symbol itself isn't changable, the childs are. This also requires to update the new status of all choice values, once one of them is set. Signed-off-by: Roman Zippel Cc: Sam Ravnborg Signed-off-by: Andrew Morton Signed-off-by: Linus Torvalds --- diff --git a/scripts/kconfig/conf.c b/scripts/kconfig/conf.c index bc20cab9d0..dffbf2ea1f 100644 --- a/scripts/kconfig/conf.c +++ b/scripts/kconfig/conf.c @@ -467,15 +467,14 @@ static void check_conf(struct menu *menu) return; sym = menu->sym; - if (sym) { - if (sym_is_changable(sym) && !sym_has_value(sym)) { + if (sym && !sym_has_value(sym)) { + if (sym_is_changable(sym) || + (sym_is_choice(sym) && sym_get_tristate_value(sym) == yes)) { if (!conf_cnt++) printf(_("*\n* Restart config...\n*\n")); rootEntry = menu_get_parent_menu(menu); conf(rootEntry); } - if (sym_is_choice(sym) && sym_get_tristate_value(sym) != mod) - return; } for (child = menu->list; child; child = child->next) diff --git a/scripts/kconfig/symbol.c b/scripts/kconfig/symbol.c index 10d96c4188..29bff43adc 100644 --- a/scripts/kconfig/symbol.c +++ b/scripts/kconfig/symbol.c @@ -380,11 +380,22 @@ bool sym_set_tristate_value(struct symbol *sym, tristate val) sym->flags &= ~SYMBOL_NEW; sym_set_changed(sym); } + /* + * setting a choice value also resets the new flag of the choice + * symbol and all other choice values. + */ if (sym_is_choice_value(sym) && val == yes) { struct symbol *cs = prop_get_symbol(sym_get_choice_prop(sym)); + struct property *prop; + struct expr *e; cs->user.val = sym; cs->flags &= ~SYMBOL_NEW; + prop = sym_get_choice_prop(cs); + for (e = prop->expr; e; e = e->left.expr) { + if (e->right.sym->visible != no) + e->right.sym->flags &= ~SYMBOL_NEW; + } } sym->user.tri = val;