}
-#define RADEON_MAX_TEXTURE_SIZE (RADEON_BUFFER_SIZE - 8 * sizeof(u32))
+#define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
static int radeon_cp_dispatch_texture( DRMFILE filp,
drm_device_t *dev,
u32 format;
u32 *buffer;
const u8 __user *data;
- int size, dwords, tex_width, blit_width;
+ int size, dwords, tex_width, blit_width, spitch;
u32 height;
int i;
u32 texpitch, microtile;
+ u32 offset;
RING_LOCALS;
DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
RADEON_WAIT_UNTIL_IDLE();
ADVANCE_RING();
-#ifdef __BIG_ENDIAN
- /* The Mesa texture functions provide the data in little endian as the
- * chip wants it, but we need to compensate for the fact that the CP
- * ring gets byte-swapped
- */
- BEGIN_RING( 2 );
- OUT_RING_REG( RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_32BIT );
- ADVANCE_RING();
-#endif
-
-
/* The compiler won't optimize away a division by a variable,
* even if the only legal values are powers of two. Thus, we'll
* use a shift instead.
DRM_ERROR( "invalid texture format %d\n", tex->format );
return DRM_ERR(EINVAL);
}
+ spitch = blit_width >> 6;
+ if (spitch == 0 && image->height > 1)
+ return DRM_ERR(EINVAL);
+
texpitch = tex->pitch;
if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
microtile = 1;
*/
buffer = (u32*)((char*)dev->agp_buffer_map->handle + buf->offset);
dwords = size / 4;
- buffer[0] = CP_PACKET3( RADEON_CNTL_HOSTDATA_BLT, dwords + 6 );
- buffer[1] = (RADEON_GMC_DST_PITCH_OFFSET_CNTL |
- RADEON_GMC_BRUSH_NONE |
- (format << 8) |
- RADEON_GMC_SRC_DATATYPE_COLOR |
- RADEON_ROP3_S |
- RADEON_DP_SRC_SOURCE_HOST_DATA |
- RADEON_GMC_CLR_CMP_CNTL_DIS |
- RADEON_GMC_WR_MSK_DIS);
-
- buffer[2] = (texpitch << 22) | (tex->offset >> 10);
- buffer[3] = 0xffffffff;
- buffer[4] = 0xffffffff;
- buffer[5] = (image->y << 16) | image->x;
- buffer[6] = (height << 16) | image->width;
- buffer[7] = dwords;
- buffer += 8;
-
-
if (microtile) {
/* texture micro tiling in use, minimum texture width is thus 16 bytes.
}
buf->filp = filp;
- buf->used = (dwords + 8) * sizeof(u32);
- radeon_cp_dispatch_indirect( dev, buf, 0, buf->used );
- radeon_cp_discard_buffer( dev, buf );
+ buf->used = size;
+ offset = dev_priv->gart_buffers_offset + buf->offset;
+ BEGIN_RING(9);
+ OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
+ OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
+ RADEON_GMC_DST_PITCH_OFFSET_CNTL |
+ RADEON_GMC_BRUSH_NONE |
+ (format << 8) |
+ RADEON_GMC_SRC_DATATYPE_COLOR |
+ RADEON_ROP3_S |
+ RADEON_DP_SRC_SOURCE_MEMORY |
+ RADEON_GMC_CLR_CMP_CNTL_DIS |
+ RADEON_GMC_WR_MSK_DIS );
+ OUT_RING((spitch << 22) | (offset >> 10));
+ OUT_RING((texpitch << 22) | (tex->offset >> 10));
+ OUT_RING(0);
+ OUT_RING((image->x << 16) | image->y);
+ OUT_RING((image->width << 16) | height);
+ RADEON_WAIT_UNTIL_2D_IDLE();
+ ADVANCE_RING();
+
+ radeon_cp_discard_buffer(dev, buf);
/* Update the input parameters for next time */
image->y += height;