case NV_ARCH_20:
case NV_ARCH_30:
default:
- if (((par->Chipset & 0xffff) == 0x01A0) ||
+ if ((par->Chipset & 0xfff0) == 0x0240) {
+ state->arbitration0 = 256;
+ state->arbitration1 = 0x0480;
+ } else if (((par->Chipset & 0xffff) == 0x01A0) ||
((par->Chipset & 0xffff) == 0x01f0)) {
nForceUpdateArbitrationSettings(VClk,
pixelDepth * 8,
break;
case 0x0160:
case 0x01D0:
+ case 0x0240:
NV_WR32(par->PMC, 0x1700,
NV_RD32(par->PFB, 0x020C));
NV_WR32(par->PMC, 0x1704, 0);
if(((par->Chipset & 0xfff0)
!= 0x0160) &&
((par->Chipset & 0xfff0)
- != 0x0220))
+ != 0x0220) &&
+ ((par->Chipset & 0xfff0)
+ != 0x240))
NV_WR32(par->PGRAPH,
0x6900 + i*4,
NV_RD32(par->PFB,