struct tcp_sock *tp = tcp_sk(sk);
unsigned char *ptr = ack_skb->h.raw + TCP_SKB_CB(ack_skb)->sacked;
struct tcp_sack_block_wire *sp = (struct tcp_sack_block_wire *)(ptr+2);
+ struct sk_buff *cached_skb;
int num_sacks = (ptr[1] - TCPOLEN_SACK_BASE)>>3;
int reord = tp->packets_out;
int prior_fackets;
u32 lost_retrans = 0;
int flag = 0;
int dup_sack = 0;
+ int cached_fack_count;
int i;
+ int first_sack_index;
if (!tp->sacked_out)
tp->fackets_out = 0;
}
}
+ first_sack_index = 0;
if (flag)
num_sacks = 1;
else {
tmp = sp[j];
sp[j] = sp[j+1];
sp[j+1] = tmp;
+
+ /* Track where the first SACK block goes to */
+ if (j == first_sack_index)
+ first_sack_index = j+1;
}
}
/* clear flag as used for different purpose in following code */
flag = 0;
+ /* Use SACK fastpath hint if valid */
+ cached_skb = tp->fastpath_skb_hint;
+ cached_fack_count = tp->fastpath_cnt_hint;
+ if (!cached_skb) {
+ cached_skb = sk->sk_write_queue.next;
+ cached_fack_count = 0;
+ }
+
for (i=0; i<num_sacks; i++, sp++) {
struct sk_buff *skb;
__u32 start_seq = ntohl(sp->start_seq);
__u32 end_seq = ntohl(sp->end_seq);
int fack_count;
- /* Use SACK fastpath hint if valid */
- if (tp->fastpath_skb_hint) {
- skb = tp->fastpath_skb_hint;
- fack_count = tp->fastpath_cnt_hint;
- } else {
- skb = sk->sk_write_queue.next;
- fack_count = 0;
- }
+ skb = cached_skb;
+ fack_count = cached_fack_count;
/* Event "B" in the comment above. */
if (after(end_seq, tp->high_seq))
int in_sack, pcount;
u8 sacked;
- tp->fastpath_skb_hint = skb;
- tp->fastpath_cnt_hint = fack_count;
+ cached_skb = skb;
+ cached_fack_count = fack_count;
+ if (i == first_sack_index) {
+ tp->fastpath_skb_hint = skb;
+ tp->fastpath_cnt_hint = fack_count;
+ }
/* The retransmission queue is always in order, so
* we can short-circuit the walk early.