else if (state == SNDRV_EMUX_ST_RELEASED ||
state == SNDRV_EMUX_ST_PENDING) {
bp = best + V_RELEASED;
-#if 0
+#if 1
val = snd_emu10k1_ptr_read(hw, CVCF_CURRENTVOL, vp->ch);
if (! val)
bp = best + V_OFF;
}
/* channel to be silent and idle */
- snd_emu10k1_ptr_write(hw, DCYSUSV, ch, 0x0080);
+ snd_emu10k1_ptr_write(hw, DCYSUSV, ch, 0x0000);
snd_emu10k1_ptr_write(hw, VTFT, ch, 0x0000FFFF);
snd_emu10k1_ptr_write(hw, CVCF, ch, 0x0000FFFF);
snd_emu10k1_ptr_write(hw, PTRX, ch, 0);
vp = &emu->voices[ch];
if (STATE_IS_PLAYING(vp->state) &&
vp->chan == chan && vp->key == note) {
- vp->time = emu->use_time++;
vp->state = SNDRV_EMUX_ST_RELEASED;
if (vp->ontime == jiffies) {
/* if note-off is sent too shortly after