struct signal_struct *sig = current->signal;
int stop_count;
- if (!likely(sig->flags & SIGNAL_STOP_DEQUEUED))
- return 0;
-
if (sig->group_stop_count > 0) {
/*
* There is a group stop in progress. We don't need to
*/
stop_count = --sig->group_stop_count;
} else {
+ struct task_struct *t;
+
+ if (!likely(sig->flags & SIGNAL_STOP_DEQUEUED))
+ return 0;
/*
* There is no group stop already in progress.
* We must initiate one now.
*/
- struct task_struct *t;
-
sig->group_exit_code = signr;
stop_count = 0;
return 1;
}
-/*
- * Do appropriate magic when group_stop_count > 0.
- * We return nonzero if we stopped, after releasing the siglock.
- * We return zero if we still hold the siglock and should look
- * for another signal without checking group_stop_count again.
- */
-static int handle_group_stop(void)
-{
- int stop_count;
-
- if (current->signal->flags & SIGNAL_GROUP_EXIT)
- /*
- * Group stop is so another thread can do a core dump,
- * or else we are racing against a death signal.
- * Just punt the stop so we can get the next signal.
- */
- return 0;
-
- /*
- * There is a group stop in progress. We stop
- * without any associated signal being in our queue.
- */
- stop_count = --current->signal->group_stop_count;
- if (stop_count == 0)
- current->signal->flags = SIGNAL_STOP_STOPPED;
- current->exit_code = current->signal->group_exit_code;
- set_current_state(TASK_STOPPED);
- spin_unlock_irq(¤t->sighand->siglock);
- finish_stop(stop_count);
- return 1;
-}
-
int get_signal_to_deliver(siginfo_t *info, struct k_sigaction *return_ka,
struct pt_regs *regs, void *cookie)
{
struct k_sigaction *ka;
if (unlikely(current->signal->group_stop_count > 0) &&
- handle_group_stop())
+ do_signal_stop(0))
goto relock;
signr = dequeue_signal(current, mask, info);