/*
* Common host lookup routine for server & client
*/
-static struct nlm_host *
-nlm_lookup_host(int server, const struct sockaddr_in *sin,
- int proto, int version, const char *hostname,
- unsigned int hostname_len,
- const struct sockaddr_in *ssin)
+static struct nlm_host *nlm_lookup_host(int server,
+ const struct sockaddr_in *sin,
+ int proto, u32 version,
+ const char *hostname,
+ unsigned int hostname_len,
+ const struct sockaddr_in *ssin)
{
struct hlist_head *chain;
struct hlist_node *pos;
int hash;
dprintk("lockd: nlm_lookup_host("NIPQUAD_FMT"->"NIPQUAD_FMT
- ", p=%d, v=%d, my role=%s, name=%.*s)\n",
+ ", p=%d, v=%u, my role=%s, name=%.*s)\n",
NIPQUAD(ssin->sin_addr.s_addr),
NIPQUAD(sin->sin_addr.s_addr), proto, version,
server? "server" : "client",
/*
* Find an NLM server handle in the cache. If there is none, create it.
*/
-struct nlm_host *
-nlmclnt_lookup_host(const struct sockaddr_in *sin, int proto, int version,
- const char *hostname, unsigned int hostname_len)
+struct nlm_host *nlmclnt_lookup_host(const struct sockaddr_in *sin,
+ int proto, u32 version,
+ const char *hostname,
+ unsigned int hostname_len)
{
struct sockaddr_in ssin = {0};
/*
* Host cache
*/
-struct nlm_host *nlmclnt_lookup_host(const struct sockaddr_in *, int, int,
- const char *, unsigned int);
+struct nlm_host *nlmclnt_lookup_host(const struct sockaddr_in *sin,
+ int proto, u32 version,
+ const char *hostname,
+ unsigned int hostname_len);
struct nlm_host *nlmsvc_lookup_host(struct svc_rqst *, const char *,
unsigned int);
struct rpc_clnt * nlm_bind_host(struct nlm_host *);