/*
* Lifted from AS - choose which of crq1 and crq2 that is best served now.
* We choose the request that is closest to the head right now. Distance
- * behind the head are penalized and only allowed to a certain extent.
+ * behind the head is penalized and only allowed to a certain extent.
*/
static struct cfq_rq *
cfq_choose_req(struct cfq_data *cfqd, struct cfq_rq *crq1, struct cfq_rq *crq2)
{
sector_t last, s1, s2, d1 = 0, d2 = 0;
- int r1_wrap = 0, r2_wrap = 0; /* requests are behind the disk head */
unsigned long back_max;
+#define CFQ_RQ1_WRAP 0x01 /* request 1 wraps */
+#define CFQ_RQ2_WRAP 0x02 /* request 2 wraps */
+ unsigned wrap = 0; /* bit mask: requests behind the disk head? */
if (crq1 == NULL || crq1 == crq2)
return crq2;
else if (s1 + back_max >= last)
d1 = (last - s1) * cfqd->cfq_back_penalty;
else
- r1_wrap = 1;
+ wrap |= CFQ_RQ1_WRAP;
if (s2 >= last)
d2 = s2 - last;
else if (s2 + back_max >= last)
d2 = (last - s2) * cfqd->cfq_back_penalty;
else
- r2_wrap = 1;
+ wrap |= CFQ_RQ2_WRAP;
/* Found required data */
- if (!r1_wrap && r2_wrap)
- return crq1;
- else if (!r2_wrap && r1_wrap)
- return crq2;
- else if (r1_wrap && r2_wrap) {
- /* both behind the head */
- if (s1 <= s2)
+
+ /*
+ * By doing switch() on the bit mask "wrap" we avoid having to
+ * check two variables for all permutations: --> faster!
+ */
+ switch (wrap) {
+ case 0: /* common case for CFQ: crq1 and crq2 not wrapped */
+ if (d1 < d2)
return crq1;
- else
+ else if (d2 < d1)
return crq2;
- }
+ else {
+ if (s1 >= s2)
+ return crq1;
+ else
+ return crq2;
+ }
- /* Both requests in front of the head */
- if (d1 < d2)
+ case CFQ_RQ2_WRAP:
return crq1;
- else if (d2 < d1)
+ case CFQ_RQ1_WRAP:
return crq2;
- else {
- if (s1 >= s2)
+ case (CFQ_RQ1_WRAP|CFQ_RQ2_WRAP): /* both crqs wrapped */
+ default:
+ /*
+ * Since both rqs are wrapped,
+ * start with the one that's further behind head
+ * (--> only *one* back seek required),
+ * since back seek takes more time than forward.
+ */
+ if (s1 <= s2)
return crq1;
else
return crq2;