Just to keep the debug code happy when it's adding all the blocks up.
Otherwise, they disappear for a while while the locks are dropped to
check them and write the cleanmarker.
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
INIT_LIST_HEAD(&c->dirty_list);
INIT_LIST_HEAD(&c->erasable_list);
INIT_LIST_HEAD(&c->erasing_list);
+ INIT_LIST_HEAD(&c->erase_checking_list);
INIT_LIST_HEAD(&c->erase_pending_list);
INIT_LIST_HEAD(&c->erasable_pending_wbuf_list);
INIT_LIST_HEAD(&c->erase_complete_list);
nr_counted++;
erasing += c->sector_size;
}
+ list_for_each_entry(jeb, &c->erase_checking_list, list) {
+ nr_counted++;
+ erasing += c->sector_size;
+ }
list_for_each_entry(jeb, &c->erase_complete_list, list) {
nr_counted++;
erasing += c->sector_size;
}
}
}
+ if (list_empty(&c->erase_checking_list)) {
+ printk(JFFS2_DBG "erase_checking_list: empty\n");
+ } else {
+ struct list_head *this;
+
+ list_for_each(this, &c->erase_checking_list) {
+ struct jffs2_eraseblock *jeb = list_entry(this, struct jffs2_eraseblock, list);
+
+ if (!(jeb->used_size == 0 && jeb->dirty_size == 0 && jeb->wasted_size == 0)) {
+ printk(JFFS2_DBG "erase_checking_list: %#08x (used %#08x, dirty %#08x, wasted %#08x, unchecked %#08x, free %#08x)\n",
+ jeb->offset, jeb->used_size, jeb->dirty_size, jeb->wasted_size,
+ jeb->unchecked_size, jeb->free_size);
+ }
+ }
+ }
if (list_empty(&c->erase_pending_list)) {
printk(JFFS2_DBG "erase_pending_list: empty\n");
if (!list_empty(&c->erase_complete_list)) {
jeb = list_entry(c->erase_complete_list.next, struct jffs2_eraseblock, list);
- list_del(&jeb->list);
+ list_move(&jeb->list, &c->erase_checking_list);
spin_unlock(&c->erase_completion_lock);
mutex_unlock(&c->erase_free_sem);
jffs2_mark_erased_block(c, jeb);
if (c->cleanmarker_size && !jffs2_cleanmarker_oob(c))
jffs2_link_node_ref(c, jeb, jeb->offset | REF_NORMAL, c->cleanmarker_size, NULL);
- list_add_tail(&jeb->list, &c->free_list);
+ list_move_tail(&jeb->list, &c->free_list);
c->nr_erasing_blocks--;
c->nr_free_blocks++;
spin_lock(&c->erase_completion_lock);
/* Stick it on a list (any list) so erase_failed can take it
right off again. Silly, but shouldn't happen often. */
- list_add(&jeb->list, &c->erasing_list);
+ list_move(&jeb->list, &c->erasing_list);
spin_unlock(&c->erase_completion_lock);
mutex_unlock(&c->erase_free_sem);
jffs2_erase_failed(c, jeb, bad_offset);
jffs2_erase_pending_trigger(c);
mutex_lock(&c->erase_free_sem);
spin_lock(&c->erase_completion_lock);
- list_add(&jeb->list, &c->erase_complete_list);
+ list_move(&jeb->list, &c->erase_complete_list);
spin_unlock(&c->erase_completion_lock);
mutex_unlock(&c->erase_free_sem);
return;
struct list_head erasable_list; /* Blocks which are completely dirty, and need erasing */
struct list_head erasable_pending_wbuf_list; /* Blocks which need erasing but only after the current wbuf is flushed */
struct list_head erasing_list; /* Blocks which are currently erasing */
+ struct list_head erase_checking_list; /* Blocks which are being checked and marked */
struct list_head erase_pending_list; /* Blocks which need erasing now */
struct list_head erase_complete_list; /* Blocks which are erased and need the clean marker written to them */
struct list_head free_list; /* Blocks which are free and ready to be used */