return state_translation_table[TARGET(u)->state];
}
+int target_get_runlevel(Target *t) {
+
+ static const struct {
+ const char *special;
+ const int runlevel;
+ } table[] = {
+ { SPECIAL_RUNLEVEL5_TARGET, '5' },
+ { SPECIAL_RUNLEVEL4_TARGET, '4' },
+ { SPECIAL_RUNLEVEL3_TARGET, '3' },
+ { SPECIAL_RUNLEVEL2_TARGET, '2' },
+ { SPECIAL_RUNLEVEL1_TARGET, '1' },
+ { SPECIAL_RUNLEVEL0_TARGET, '0' },
+ { SPECIAL_RUNLEVEL6_TARGET, '6' },
+ };
+
+ unsigned i;
+
+ assert(t);
+
+ /* Tries to determine if this is a SysV runlevel and returns
+ * it if that is so. */
+
+ for (i = 0; i < ELEMENTSOF(table); i++)
+ if (unit_has_name(UNIT(t), table[i].special))
+ return table[i].runlevel;
+
+ return 0;
+}
+
const UnitVTable target_vtable = {
.suffix = ".target",
typedef enum TargetState {
TARGET_DEAD,
TARGET_ACTIVE,
- _TARGET_STATE_MAX
+ _TARGET_STATE_MAX,
+ _TARGET_STATE_INVALID = -1
} TargetState;
struct Target {
extern const UnitVTable target_vtable;
+int target_get_runlevel(Target *t);
+
#endif