//OBJC_EXPORT void objc_setClassHandler(int (*)(const char *));
static BOOL debugClassHook = NO;
+static BOOL hookDoLookup = YES;
static int _getClassHook(const char *className) {
+ // Cocoa variant
if (className == NULL) return 0;
if (debugClassHook)
if (objc_lookUpClass(className))
return 1;
- {
+ if (hookDoLookup) {
static NGBundleManager *manager = nil;
NSBundle *bundle;
+ NSString *cns;
if (debugClassHook)
- NSLog(@"%s: look for class %s", __PRETTY_FUNCTION__, className);
+ printf("%s: look for class %s\n", __PRETTY_FUNCTION__, className);
if (manager == nil)
manager = [NGBundleManager defaultBundleManager];
- bundle = [manager bundleForClassNamed:
- [NSString stringWithCString:className]];
- if (bundle) {
+ cns = [[NSString alloc] initWithCString:className];
+ bundle = [manager bundleForClassNamed:cns];
+ [cns release]; cns = nil;
+
+ if (bundle != nil) {
if (debugClassHook) {
NSLog(@"%s: found bundle %@", __PRETTY_FUNCTION__,
[bundle bundlePath]);
manager = [NGBundleManager defaultBundleManager];
bundle = [manager bundleForClassNamed:[NSString stringWithCString:_name]];
- if (bundle) {
+ if (bundle != nil) {
#if 0
NSLog(@"%s: found bundle %@", __PRETTY_FUNCTION__, [bundle bundlePath]);
#endif
objc_setClassHandler(_getClassHook);
}
}
-#endif
-
-#if GNU_RUNTIME
+#elif GNU_RUNTIME
if (_objc_lookup_class != _classLoadHook) {
oldClassLoadHook = _objc_lookup_class;
_objc_lookup_class = _classLoadHook;
- (void)_registerLoadedBundles {
NSEnumerator *currentBundles;
NSBundle *loadedBundle;
-
+
currentBundles = [[NSBundle allBundles] objectEnumerator];
- while ((loadedBundle = [currentBundles nextObject]))
+ while ((loadedBundle = [currentBundles nextObject]) != nil)
[self registerBundle:loadedBundle classes:nil categories:nil];
}
NSEnumerator *e;
id v;
- //NSLog(@"NGBundleManager: register loaded bundle %@", [_bundle bundlePath]);
-
+#if NeXT_RUNTIME || APPLE_RUNTIME
+ v = [_bundle bundlePath];
+ if ([v hasSuffix:@"Libraries"] || [v hasSuffix:@"Tools"]) {
+ if (debugOn)
+ fprintf(stderr, "INVALID BUNDLE: %s\n", [[_bundle bundlePath] cString]);
+ return;
+ }
+#endif
+
+#if 0
+ NSLog(@"NGBundleManager: register loaded bundle %@", [_bundle bundlePath]);
+#endif
+
e = [_classes objectEnumerator];
- while ((v = [e nextObject])) {
+ while ((v = [e nextObject]) != nil) {
+#if NeXT_RUNTIME || APPLE_RUNTIME
+ hookDoLookup = NO;
+#endif
+
NSMapInsert(self->classToBundle, NSClassFromString(v), _bundle);
NSMapInsert(self->classNameToBundle, v, _bundle);
+
+#if NeXT_RUNTIME || APPLE_RUNTIME
+ hookDoLookup = YES;
+#endif
}
-
+
e = [_categories objectEnumerator];
- while ((v = [e nextObject]))
+ while ((v = [e nextObject]) != nil)
NSMapInsert(self->categoryNameToBundle, v, _bundle);
}
- (NSBundle *)bundleForClass:(Class)aClass {
/* this method never loads a dynamic bundle (since the class is set up) */
NSBundle *bundle;
-
+
+ if (aClass == Nil)
+ return nil;
+
bundle = NSMapGet(self->classToBundle, aClass);
#if NeXT_Foundation_LIBRARY || COCOA_Foundation_LIBRARY
- if (bundle == nil){
+ if (bundle == nil) {
+ NSString *p;
+
bundle = [NSBundle bundleForClass:aClass];
if (bundle == [NSBundle mainBundle])
bundle = nil;
+ else {
+ p = [bundle bundlePath];
+ if ([p hasSuffix:@"Libraries"]) {
+ if (debugOn) {
+ fprintf(stderr, "%s: Dylib bundle: 0x%08X: %s\n",
+ __PRETTY_FUNCTION__,
+ (unsigned int )bundle, [[bundle bundlePath] cString]);
+ }
+ bundle = nil;
+ }
+ else if ([p hasSuffix:@"Tools"]) {
+ if (debugOn) {
+ fprintf(stderr, "%s: Tool bundle: 0x%08X: %s\n",
+ __PRETTY_FUNCTION__,
+ (unsigned int )bundle, [[bundle bundlePath] cString]);
+ }
+ bundle = nil;
+ }
+ }
}
#endif
if (bundle == nil) {
- (NSBundle *)bundleForClassNamed:(NSString *)_className {
NSString *path = nil;
NSBundle *bundle = nil;
-
+
if (_className == nil)
return nil;
/* first check in table */
- if ((bundle = NSMapGet(self->classNameToBundle, _className)))
+ if ((bundle = NSMapGet(self->classNameToBundle, _className)) != nil)
return bundle;
#if GNU_RUNTIME
void *loadCallback;
Class clazz;
-
loadCallback = _objc_lookup_class;
_objc_lookup_class = NULL;
clazz = NSClassFromString(_className);
_objc_lookup_class = loadCallback;
- if (clazz) {
+ if (clazz != Nil) {
/* the class is already loaded */
bundle = [self bundleForClass:clazz];
NSMapInsert(self->classNameToBundle, _className, bundle);
return bundle;
}
}
+#elif NeXT_RUNTIME || APPLE_RUNTIME
+ {
+ Class clazz;
+
+ hookDoLookup = NO; // THREAD
+ clazz = NSClassFromString(_className);
+ hookDoLookup = YES;
+
+ if (clazz != Nil) {
+ /* the class is already loaded */
+#if 0
+ printf("found class in runtime: %s\n", [_className cString]);
+#endif
+ bundle = [self bundleForClass:clazz];
+ NSMapInsert(self->classNameToBundle, _className, bundle);
+ return bundle;
+ }
+#if 0
+ else
+ printf("did NOT find class in runtime: %s\n", [_className cString]);
+#endif
+ }
#endif
path = [self pathForBundleProvidingResource:_className
ofType:@"classes"
resourceSelector:_selectClassByVersion
context:NULL /* version */];
- if (path) {
+ if (path != nil) {
path = [path stringByResolvingSymlinksInPath];
NSAssert(path, @"couldn't resolve symlinks in path ..");
}
if (path == nil)
return nil;
- if ((bundle = [self bundleWithPath:path]))
+ if ((bundle = [self bundleWithPath:path]) != nil)
NSMapInsert(self->classNameToBundle, _className, bundle);
return bundle;
[self debugWithFormat:
@"no bundle handler, lookup principal class of bundle: %@",
_bundle];
- if ((handler = [_bundle principalClass]) == nil)
+ if ((handler = [_bundle principalClass]) == nil) {
/* use NGBundle class as default bundle handler */
+#if !(NeXT_Foundation_LIBRARY || COCOA_Foundation_LIBRARY)
+ [self warnWithFormat:@"bundle has no principal class: %@", _bundle];
+#endif
handler = [NGBundle class];
+ }
+ else
+ [self debugWithFormat:@" => %@", handler];
}
return handler;
return nil;
}
+ // TODO: do we need to check the runtime for already loaded classes?
+ // Yes, I think so. But avoid recursions
+#if 0
+#if APPLE_Foundation_LIBRARY || COCOA_Foundation_LIBRARY
+ // TODO: HACK, see above. w/o this, we get issues.
+ if ([className hasPrefix:@"NS"])
+ return nil;
+#endif
+#endif
+
if ((bundle = [self bundleForClassNamed:className]) == nil) {
#if 0 // class might be already loaded
NSLog(@"ERROR: did not find class %@ required by bundle %@.",
#endif
}
+ if (debugOn)
+ NSLog(@"CLASS %@ => BUNDLE %@", className, bundle);
+
return bundle;
}
- (NSArray *)_locateBundlesForClassInfos:(NSEnumerator *)_classInfos {
NSDictionary *i;
requiredBundles = [NSMutableArray arrayWithCapacity:16];
- while ((i = [_classInfos nextObject])) {
+ while ((i = [_classInfos nextObject]) != nil) {
NSBundle *bundle;
if ((bundle = [self _locateBundleForClassInfo:i]) == nil)
- (BOOL)_preLoadBundle:(NSBundle *)_bundle info:(NSDictionary *)_bundleInfo {
/* TODO: split up this huge method */
- NSDictionary *requires = nil;
+ NSDictionary *requires;
NSMutableArray *requiredBundles = nil;
NSBundle *requiredBundle = nil;
/* locate required bundles */
e = [[requires objectForKey:@"bundles"] objectEnumerator];
- while ((i = [e nextObject])) {
+ while ((i = [e nextObject]) != nil) {
NSString *bundleName;
if (![i respondsToSelector:@selector(objectForKey:)]) {
NSLog(@"ERROR: error in bundle-info.plist of bundle %@", _bundle);
}
}
-
+
/* load located bundles */
{
NSEnumerator *e;
e = [requiredBundles objectEnumerator];
- while ((requiredBundle = [e nextObject])) {
+ while ((requiredBundle = [e nextObject]) != nil) {
Class bundleMaster;
if ((bundleMaster = [self loadBundle:requiredBundle]) == Nil) {
NSLog(@"ERROR: could not load bundle %@ (%@) required by bundle %@.",
- [requiredBundle bundlePath], requiredBundle, [_bundle bundlePath]);
+ [requiredBundle bundlePath], requiredBundle,
+ [_bundle bundlePath]);
continue;
}
}
NSArray *reqClasses;
reqClasses = [requires objectForKey:@"classes"];
+
bundles = [self _locateBundlesForClassInfos:[reqClasses objectEnumerator]];
if (requiredBundles == nil)
requiredBundles = [NSMutableArray arrayWithCapacity:16];
[requiredBundles addObjectsFromArray:bundles];
}
-
+
/* load located bundles */
{
NSEnumerator *e;
e = [requiredBundles objectEnumerator];
- while ((requiredBundle = [e nextObject])) {
+ while ((requiredBundle = [e nextObject]) != nil) {
Class bundleMaster;
if ((bundleMaster = [self loadBundle:requiredBundle]) == Nil) {
NSLog(@"ERROR: could not load bundle %@ (%@) required by bundle %@.",
- [requiredBundle bundlePath], requiredBundle, [_bundle bundlePath]);
+ [requiredBundle bundlePath], requiredBundle,
+ [_bundle bundlePath]);
continue;
}
}
NSDictionary *i;
e = [[requires objectForKey:@"classes"] objectEnumerator];
- while ((i = [e nextObject])) {
+ while ((i = [e nextObject]) != nil) {
NSString *className;
Class clazz;
/* check whether an appropriate bundle is contained in 'path' */
dir = [[fm directoryContentsAtPath:path] objectEnumerator];
- while ((tmp = [dir nextObject])) {
+ while ((tmp = [dir nextObject]) != nil) {
NSDictionary *bundleInfo = nil;
NSString *infoPath;