udevd's event_queue_manager loop is pretty sensitive to the
delays of exiting child processes. I found that it helps boot
times if we try to reap children as quickly as possible.
This patch changes event_queue_manager to call sigchilds_waiting
if it finds a signal has been received.
Signed-off-by: Olaf Kirch <okir@suse.de>
}
}
+static void reap_sigchilds(void);
+
static int debug_trace;
static struct udev_rules *rules;
static struct udev_ctrl *udev_ctrl;
struct udev_list_node *loop;
struct udev_list_node *tmp;
+start_over:
if (udev_list_is_empty(&event_list)) {
if (childs > 0) {
err(udev, "event list empty, but childs count is %i", childs);
event_fork(loop_event);
dbg(udev, "moved seq %llu to running list\n", udev_device_get_seqnum(loop_event->dev));
+
+ /* retry if events finished in the meantime */
+ if (sigchilds_waiting) {
+ sigchilds_waiting = 0;
+ reap_sigchilds();
+ goto start_over;
+ }
}
}