struct zone;
extern struct zone *zone_table[];
+static inline int page_zone_id(struct page *page)
+{
+ return (page->flags >> ZONETABLE_PGSHIFT) & ZONETABLE_MASK;
+}
static inline struct zone *page_zone(struct page *page)
{
- return zone_table[(page->flags >> ZONETABLE_PGSHIFT) &
- ZONETABLE_MASK];
+ return zone_table[page_zone_id(page)];
}
static inline unsigned long page_to_nid(struct page *page)
* we can do coalesce a page and its buddy if
* (a) the buddy is not in a hole &&
* (b) the buddy is in the buddy system &&
- * (c) a page and its buddy have the same order.
+ * (c) a page and its buddy have the same order &&
+ * (d) a page and its buddy are in the same zone.
*
* For recording whether a page is in the buddy system, we use PG_buddy.
* Setting, clearing, and testing PG_buddy is serialized by zone->lock.
*
* For recording page's order, we use page_private(page).
*/
-static inline int page_is_buddy(struct page *page, int order)
+static inline int page_is_buddy(struct page *page, struct page *buddy,
+ int order)
{
#ifdef CONFIG_HOLES_IN_ZONE
- if (!pfn_valid(page_to_pfn(page)))
+ if (!pfn_valid(page_to_pfn(buddy)))
return 0;
#endif
- if (PageBuddy(page) && page_order(page) == order) {
- BUG_ON(page_count(page) != 0);
+ if (page_zone_id(page) != page_zone_id(buddy))
+ return 0;
+
+ if (PageBuddy(buddy) && page_order(buddy) == order) {
+ BUG_ON(page_count(buddy) != 0);
return 1;
}
return 0;
struct page *buddy;
buddy = __page_find_buddy(page, page_idx, order);
- if (!page_is_buddy(buddy, order))
+ if (!page_is_buddy(page, buddy, order))
break; /* Move the buddy up one level. */
list_del(&buddy->lru);