#include <linux/nfsd/state.h>
#include <linux/nfsd/xdr4.h>
#include <linux/namei.h>
+#include <linux/swap.h>
#include <linux/mutex.h>
#include <linux/lockd/bind.h>
#include <linux/module.h>
}
static int num_delegations;
+unsigned int max_delegations;
/*
* Open owner state (share locks)
struct nfs4_callback *cb = &stp->st_stateowner->so_client->cl_callback;
dprintk("NFSD alloc_init_deleg\n");
- if (num_delegations > STATEID_HASH_SIZE * 4)
+ if (num_delegations > max_delegations)
return NULL;
dp = kmem_cache_alloc(deleg_slab, GFP_KERNEL);
if (dp == NULL)
return max(user_lease_time, lease_time) * HZ;
}
+/*
+ * Since the lifetime of a delegation isn't limited to that of an open, a
+ * client may quite reasonably hang on to a delegation as long as it has
+ * the inode cached. This becomes an obvious problem the first time a
+ * client's inode cache approaches the size of the server's total memory.
+ *
+ * For now we avoid this problem by imposing a hard limit on the number
+ * of delegations, which varies according to the server's memory size.
+ */
+static void
+set_max_delegations(void)
+{
+ /*
+ * Allow at most 4 delegations per megabyte of RAM. Quick
+ * estimates suggest that in the worst case (where every delegation
+ * is for a different inode), a delegation could take about 1.5K,
+ * giving a worst case usage of about 6% of memory.
+ */
+ max_delegations = nr_free_buffer_pages() >> (20 - 2 - PAGE_SHIFT);
+}
+
/* initialization to perform when the nfsd service is started: */
static void
grace_time/HZ);
laundry_wq = create_singlethread_workqueue("nfsd4");
queue_delayed_work(laundry_wq, &laundromat_work, grace_time);
+ set_max_delegations();
}
int