static struct idr_layer *alloc_layer(struct idr *idp)
{
struct idr_layer *p;
+ unsigned long flags;
- spin_lock(&idp->lock);
+ spin_lock_irqsave(&idp->lock, flags);
if ((p = idp->id_free)) {
idp->id_free = p->ary[0];
idp->id_free_cnt--;
p->ary[0] = NULL;
}
- spin_unlock(&idp->lock);
+ spin_unlock_irqrestore(&idp->lock, flags);
return(p);
}
static void free_layer(struct idr *idp, struct idr_layer *p)
{
+ unsigned long flags;
+
/*
* Depends on the return element being zeroed.
*/
- spin_lock(&idp->lock);
+ spin_lock_irqsave(&idp->lock, flags);
__free_layer(idp, p);
- spin_unlock(&idp->lock);
+ spin_unlock_irqrestore(&idp->lock, flags);
}
/**
{
struct idr_layer *p, *new;
int layers, v, id;
+ unsigned long flags;
id = starting_id;
build_up:
* The allocation failed. If we built part of
* the structure tear it down.
*/
- spin_lock(&idp->lock);
+ spin_lock_irqsave(&idp->lock, flags);
for (new = p; p && p != idp->top; new = p) {
p = p->ary[0];
new->ary[0] = NULL;
new->bitmap = new->count = 0;
__free_layer(idp, new);
}
- spin_unlock(&idp->lock);
+ spin_unlock_irqrestore(&idp->lock, flags);
return -1;
}
new->ary[0] = p;