source "drivers/video/backlight/Kconfig"
source "drivers/video/display/Kconfig"
+config VGASTATE
+ tristate
+ default n
+
config FB
tristate "Support for frame buffer devices"
---help---
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select VGASTATE
help
This is the frame buffer device driver for VGA 16 color graphic
cards. Say Y if you have such a card.
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
select BITREVERSE
+ select VGASTATE
help
This driver supports graphics boards with the nVidia chips, TNT
and newer. For very old chipsets, such as the RIVA128, then use
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
select BITREVERSE
+ select VGASTATE
help
This driver supports graphics boards with the nVidia Riva/Geforce
chips.
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select VGASTATE
help
This driver supports the on-board graphics built in to the Intel 810
and 815 chipsets. Say Y if you have and plan to use such a board.
select FB_CFB_IMAGEBLIT
select FB_TILEBLITTING
select FB_SVGALIB
+ select VGASTATE
---help---
Driver for graphics boards with S3 Trio / S3 Virge chip.
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select VGASTATE
help
This driver supports notebooks and computers with S3 Savage PCI/AGP
chips.
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select VGASTATE
help
This driver supports notebooks with NeoMagic PCI chips.
Say Y if you have such a graphics card.
# Each configuration option enables a list of files.
+obj-$(CONFIG_VGASTATE) += vgastate.o
obj-y += fb_notify.o
obj-$(CONFIG_FB) += fb.o
fb-y := fbmem.o fbmon.o fbcmap.o fbsysfs.o \
obj-$(CONFIG_FB_PM3) += pm3fb.o
obj-$(CONFIG_FB_MATROX) += matrox/
-obj-$(CONFIG_FB_RIVA) += riva/ vgastate.o
-obj-$(CONFIG_FB_NVIDIA) += nvidia/ vgastate.o
+obj-$(CONFIG_FB_RIVA) += riva/
+obj-$(CONFIG_FB_NVIDIA) += nvidia/
obj-$(CONFIG_FB_ATY) += aty/ macmodes.o
obj-$(CONFIG_FB_ATY128) += aty/ macmodes.o
obj-$(CONFIG_FB_RADEON) += aty/
obj-$(CONFIG_FB_SIS) += sis/
obj-$(CONFIG_FB_KYRO) += kyro/
-obj-$(CONFIG_FB_SAVAGE) += savage/ vgastate.o
+obj-$(CONFIG_FB_SAVAGE) += savage/
obj-$(CONFIG_FB_GEODE) += geode/
obj-$(CONFIG_FB_MBX) += mbx/
-obj-$(CONFIG_FB_I810) += vgastate.o
-obj-$(CONFIG_FB_NEOMAGIC) += neofb.o vgastate.o
+obj-$(CONFIG_FB_NEOMAGIC) += neofb.o
obj-$(CONFIG_FB_3DFX) += tdfxfb.o
obj-$(CONFIG_FB_CONTROL) += controlfb.o
obj-$(CONFIG_FB_PLATINUM) += platinumfb.o
obj-$(CONFIG_FB_FM2) += fm2fb.o
obj-$(CONFIG_FB_CYBLA) += cyblafb.o
obj-$(CONFIG_FB_TRIDENT) += tridentfb.o
-obj-$(CONFIG_FB_S3) += s3fb.o vgastate.o
+obj-$(CONFIG_FB_S3) += s3fb.o
obj-$(CONFIG_FB_STI) += stifb.o
obj-$(CONFIG_FB_FFB) += ffb.o sbuslib.o
obj-$(CONFIG_FB_CG6) += cg6.o sbuslib.o
# Platform or fallback drivers go here
obj-$(CONFIG_FB_VESA) += vesafb.o
obj-$(CONFIG_FB_IMAC) += imacfb.o
-obj-$(CONFIG_FB_VGA16) += vga16fb.o vgastate.o
+obj-$(CONFIG_FB_VGA16) += vga16fb.o
obj-$(CONFIG_FB_OF) += offb.o
# the test framebuffer is last