#define POWERDOWN_FREQ (HZ / 4)
#define PANIC_FREQ (HZ / 8)
-static struct timer_list power_timer, blink_timer, debounce_timer, volume_timer;
+static struct timer_list power_timer, blink_timer, debounce_timer;
#define MACHINE_PANICED 1
#define MACHINE_SHUTTING_DOWN 2
add_timer(&power_timer);
}
-void (*indy_volume_button)(int) = NULL;
-
-EXPORT_SYMBOL(indy_volume_button);
-
-static inline void volume_up_button(unsigned long data)
-{
- del_timer(&volume_timer);
-
- if (indy_volume_button)
- indy_volume_button(1);
-
- if (sgint->istat1 & SGINT_ISTAT1_PWR) {
- volume_timer.expires = jiffies + (HZ / 100);
- add_timer(&volume_timer);
- }
-}
-
-static inline void volume_down_button(unsigned long data)
-{
- del_timer(&volume_timer);
-
- if (indy_volume_button)
- indy_volume_button(-1);
-
- if (sgint->istat1 & SGINT_ISTAT1_PWR) {
- volume_timer.expires = jiffies + (HZ / 100);
- add_timer(&volume_timer);
- }
-}
-
static irqreturn_t panel_int(int irq, void *dev_id)
{
unsigned int buttons;
* House. Only lowest 2 bits are used. Guiness uses upper four bits
* for volume control". This is not true, all bits are pulled high
* on fullhouse */
- if (ip22_is_fullhouse() || !(buttons & SGIOC_PANEL_POWERINTR)) {
+ if (!(buttons & SGIOC_PANEL_POWERINTR))
power_button();
- return IRQ_HANDLED;
- }
- /* TODO: mute/unmute */
- /* Volume up button was pressed */
- if (!(buttons & SGIOC_PANEL_VOLUPINTR)) {
- init_timer(&volume_timer);
- volume_timer.function = volume_up_button;
- volume_timer.expires = jiffies + (HZ / 100);
- add_timer(&volume_timer);
- }
- /* Volume down button was pressed */
- if (!(buttons & SGIOC_PANEL_VOLDNINTR)) {
- init_timer(&volume_timer);
- volume_timer.function = volume_down_button;
- volume_timer.expires = jiffies + (HZ / 100);
- add_timer(&volume_timer);
- }
return IRQ_HANDLED;
}