map->count++;
}
-static void
-videobuf_vm_close(struct vm_area_struct *vma)
+static void videobuf_vm_close(struct vm_area_struct *vma)
{
struct videobuf_mapping *map = vma->vm_private_data;
struct videobuf_queue *q = map->q;
int i;
- dprintk(2,"vm_close %p [count=%u,vma=%08lx-%08lx]\n",map,
- map->count,vma->vm_start,vma->vm_end);
+ dprintk(2,"vm_close %p [count=%u,vma=%08lx-%08lx]\n", map,
+ map->count, vma->vm_start, vma->vm_end);
map->count--;
if (0 == map->count) {
- dprintk(1,"munmap %p q=%p\n",map,q);
+ struct videobuf_vmalloc_memory *mem;
+
+ dprintk(1, "munmap %p q=%p\n", map, q);
mutex_lock(&q->vb_lock);
for (i = 0; i < VIDEO_MAX_FRAME; i++) {
if (NULL == q->bufs[i])
if (q->bufs[i]->map != map)
continue;
+ mem = q->bufs[i]->priv;
+ if (mem) {
+ /* This callback is called only if kernel has
+ allocated memory and this memory is mmapped.
+ In this case, memory should be freed,
+ in order to do memory unmap.
+ */
+ MAGIC_CHECK(mem->magic, MAGIC_VMAL_MEM);
+ vfree(mem->vmalloc);
+ mem->vmalloc = NULL;
+ }
+
q->bufs[i]->map = NULL;
q->bufs[i]->baddr = 0;
}
{
struct videobuf_vmalloc_memory *mem = buf->priv;
+ /* mmapped memory can't be freed here, otherwise mmapped region
+ would be released, while still needed. In this case, the memory
+ release should happen inside videobuf_vm_close().
+ So, it should free memory only if the memory were allocated for
+ read() operation.
+ */
+ if ((buf->memory != V4L2_MEMORY_USERPTR) || (buf->baddr == 0))
+ return;
+
if (!mem)
return;
vfree(mem->vmalloc);
mem->vmalloc = NULL;
-
-
- /* FIXME: need to do buf->priv = NULL? */
-
return;
}
EXPORT_SYMBOL_GPL(videobuf_vmalloc_free);