.xpanstep = 1,
.ypanstep = 1,
.ywrapstep = 0,
- .accel = FB_ACCEL_NONE,
+ .accel = FB_ACCEL_3DLABS_PERMEDIA3,
};
/*
return 0;
}
+/* acceleration */
+static int pm3fb_sync(struct fb_info *info)
+{
+ struct pm3_par *par = info->par;
+
+ PM3_WAIT(par, 2);
+ PM3_WRITE_REG(par, PM3FilterMode, PM3FilterModeSync);
+ PM3_WRITE_REG(par, PM3Sync, 0);
+ mb();
+ do {
+ while ((PM3_READ_REG(par, PM3OutFIFOWords)) == 0);
+ rmb();
+ } while ((PM3_READ_REG(par, PM3OutputFifo)) != PM3Sync_Tag);
+
+ return 0;
+}
+
+static void pm3fb_init_engine(struct fb_info *info)
+{
+ struct pm3_par *par = info->par;
+ const u32 width = (info->var.xres_virtual + 7) & ~7;
+
+ PM3_WAIT(par, 50);
+ PM3_WRITE_REG(par, PM3FilterMode, PM3FilterModeSync);
+ PM3_WRITE_REG(par, PM3StatisticMode, 0x0);
+ PM3_WRITE_REG(par, PM3DeltaMode, 0x0);
+ PM3_WRITE_REG(par, PM3RasterizerMode, 0x0);
+ PM3_WRITE_REG(par, PM3ScissorMode, 0x0);
+ PM3_WRITE_REG(par, PM3LineStippleMode, 0x0);
+ PM3_WRITE_REG(par, PM3AreaStippleMode, 0x0);
+ PM3_WRITE_REG(par, PM3GIDMode, 0x0);
+ PM3_WRITE_REG(par, PM3DepthMode, 0x0);
+ PM3_WRITE_REG(par, PM3StencilMode, 0x0);
+ PM3_WRITE_REG(par, PM3StencilData, 0x0);
+ PM3_WRITE_REG(par, PM3ColorDDAMode, 0x0);
+ PM3_WRITE_REG(par, PM3TextureCoordMode, 0x0);
+ PM3_WRITE_REG(par, PM3TextureIndexMode0, 0x0);
+ PM3_WRITE_REG(par, PM3TextureIndexMode1, 0x0);
+ PM3_WRITE_REG(par, PM3TextureReadMode, 0x0);
+ PM3_WRITE_REG(par, PM3LUTMode, 0x0);
+ PM3_WRITE_REG(par, PM3TextureFilterMode, 0x0);
+ PM3_WRITE_REG(par, PM3TextureCompositeMode, 0x0);
+ PM3_WRITE_REG(par, PM3TextureApplicationMode, 0x0);
+ PM3_WRITE_REG(par, PM3TextureCompositeColorMode1, 0x0);
+ PM3_WRITE_REG(par, PM3TextureCompositeAlphaMode1, 0x0);
+ PM3_WRITE_REG(par, PM3TextureCompositeColorMode0, 0x0);
+ PM3_WRITE_REG(par, PM3TextureCompositeAlphaMode0, 0x0);
+ PM3_WRITE_REG(par, PM3FogMode, 0x0);
+ PM3_WRITE_REG(par, PM3ChromaTestMode, 0x0);
+ PM3_WRITE_REG(par, PM3AlphaTestMode, 0x0);
+ PM3_WRITE_REG(par, PM3AntialiasMode, 0x0);
+ PM3_WRITE_REG(par, PM3YUVMode, 0x0);
+ PM3_WRITE_REG(par, PM3AlphaBlendColorMode, 0x0);
+ PM3_WRITE_REG(par, PM3AlphaBlendAlphaMode, 0x0);
+ PM3_WRITE_REG(par, PM3DitherMode, 0x0);
+ PM3_WRITE_REG(par, PM3LogicalOpMode, 0x0);
+ PM3_WRITE_REG(par, PM3RouterMode, 0x0);
+ PM3_WRITE_REG(par, PM3Window, 0x0);
+
+ PM3_WRITE_REG(par, PM3Config2D, 0x0);
+
+ PM3_WRITE_REG(par, PM3SpanColorMask, 0xffffffff);
+
+ PM3_WRITE_REG(par, PM3XBias, 0x0);
+ PM3_WRITE_REG(par, PM3YBias, 0x0);
+ PM3_WRITE_REG(par, PM3DeltaControl, 0x0);
+
+ PM3_WRITE_REG(par, PM3BitMaskPattern, 0xffffffff);
+
+ PM3_WRITE_REG(par, PM3FBDestReadEnables,
+ PM3FBDestReadEnables_E(0xff) |
+ PM3FBDestReadEnables_R(0xff) |
+ PM3FBDestReadEnables_ReferenceAlpha(0xff));
+ PM3_WRITE_REG(par, PM3FBDestReadBufferAddr0, 0x0);
+ PM3_WRITE_REG(par, PM3FBDestReadBufferOffset0, 0x0);
+ PM3_WRITE_REG(par, PM3FBDestReadBufferWidth0,
+ PM3FBDestReadBufferWidth_Width(width));
+
+ PM3_WRITE_REG(par, PM3FBDestReadMode,
+ PM3FBDestReadMode_ReadEnable |
+ PM3FBDestReadMode_Enable0);
+ PM3_WRITE_REG(par, PM3FBSourceReadBufferAddr, 0x0);
+ PM3_WRITE_REG(par, PM3FBSourceReadBufferOffset, 0x0);
+ PM3_WRITE_REG(par, PM3FBSourceReadBufferWidth,
+ PM3FBSourceReadBufferWidth_Width(width));
+ PM3_WRITE_REG(par, PM3FBSourceReadMode,
+ PM3FBSourceReadMode_Blocking |
+ PM3FBSourceReadMode_ReadEnable);
+
+ PM3_WAIT(par, 2);
+ {
+ unsigned long rm = 1;
+ switch (info->var.bits_per_pixel) {
+ case 8:
+ PM3_WRITE_REG(par, PM3PixelSize,
+ PM3PixelSize_GLOBAL_8BIT);
+ break;
+ case 16:
+ PM3_WRITE_REG(par, PM3PixelSize,
+ PM3PixelSize_GLOBAL_16BIT);
+ break;
+ case 32:
+ PM3_WRITE_REG(par, PM3PixelSize,
+ PM3PixelSize_GLOBAL_32BIT);
+ break;
+ default:
+ DPRINTK(1, "Unsupported depth %d\n",
+ info->var.bits_per_pixel);
+ break;
+ }
+ PM3_WRITE_REG(par, PM3RasterizerMode, rm);
+ }
+
+ PM3_WAIT(par, 20);
+ PM3_WRITE_REG(par, PM3FBSoftwareWriteMask, 0xffffffff);
+ PM3_WRITE_REG(par, PM3FBHardwareWriteMask, 0xffffffff);
+ PM3_WRITE_REG(par, PM3FBWriteMode,
+ PM3FBWriteMode_WriteEnable |
+ PM3FBWriteMode_OpaqueSpan |
+ PM3FBWriteMode_Enable0);
+ PM3_WRITE_REG(par, PM3FBWriteBufferAddr0, 0x0);
+ PM3_WRITE_REG(par, PM3FBWriteBufferOffset0, 0x0);
+ PM3_WRITE_REG(par, PM3FBWriteBufferWidth0,
+ PM3FBWriteBufferWidth_Width(width));
+
+ PM3_WRITE_REG(par, PM3SizeOfFramebuffer, 0x0);
+ {
+ /* size in lines of FB */
+ unsigned long sofb = info->screen_size /
+ info->fix.line_length;
+ if (sofb > 4095)
+ PM3_WRITE_REG(par, PM3SizeOfFramebuffer, 4095);
+ else
+ PM3_WRITE_REG(par, PM3SizeOfFramebuffer, sofb);
+
+ switch (info->var.bits_per_pixel) {
+ case 8:
+ PM3_WRITE_REG(par, PM3DitherMode,
+ (1 << 10) | (2 << 3));
+ break;
+ case 16:
+ PM3_WRITE_REG(par, PM3DitherMode,
+ (1 << 10) | (1 << 3));
+ break;
+ case 32:
+ PM3_WRITE_REG(par, PM3DitherMode,
+ (1 << 10) | (0 << 3));
+ break;
+ default:
+ DPRINTK(1, "Unsupported depth %d\n",
+ info->current_par->depth);
+ break;
+ }
+ }
+
+ PM3_WRITE_REG(par, PM3dXDom, 0x0);
+ PM3_WRITE_REG(par, PM3dXSub, 0x0);
+ PM3_WRITE_REG(par, PM3dY, (1 << 16));
+ PM3_WRITE_REG(par, PM3StartXDom, 0x0);
+ PM3_WRITE_REG(par, PM3StartXSub, 0x0);
+ PM3_WRITE_REG(par, PM3StartY, 0x0);
+ PM3_WRITE_REG(par, PM3Count, 0x0);
+
+/* Disable LocalBuffer. better safe than sorry */
+ PM3_WRITE_REG(par, PM3LBDestReadMode, 0x0);
+ PM3_WRITE_REG(par, PM3LBDestReadEnables, 0x0);
+ PM3_WRITE_REG(par, PM3LBSourceReadMode, 0x0);
+ PM3_WRITE_REG(par, PM3LBWriteMode, 0x0);
+
+ pm3fb_sync(info);
+}
+
+static void pm3fb_fillrect (struct fb_info *info,
+ const struct fb_fillrect *region)
+{
+ struct pm3_par *par = info->par;
+ struct fb_fillrect modded;
+ int vxres, vyres;
+ u32 color = (info->fix.visual == FB_VISUAL_TRUECOLOR) ?
+ ((u32*)info->pseudo_palette)[region->color] : region->color;
+
+ if (info->state != FBINFO_STATE_RUNNING)
+ return;
+ if ((info->flags & FBINFO_HWACCEL_DISABLED) ||
+ region->rop != ROP_COPY ) {
+ cfb_fillrect(info, region);
+ return;
+ }
+
+ vxres = info->var.xres_virtual;
+ vyres = info->var.yres_virtual;
+
+ memcpy(&modded, region, sizeof(struct fb_fillrect));
+
+ if(!modded.width || !modded.height ||
+ modded.dx >= vxres || modded.dy >= vyres)
+ return;
+
+ if(modded.dx + modded.width > vxres)
+ modded.width = vxres - modded.dx;
+ if(modded.dy + modded.height > vyres)
+ modded.height = vyres - modded.dy;
+
+ if(info->var.bits_per_pixel == 8)
+ color |= color << 8;
+ if(info->var.bits_per_pixel <= 16)
+ color |= color << 16;
+
+ PM3_WAIT(par, 4);
+
+ PM3_WRITE_REG(par, PM3Config2D,
+ PM3Config2D_UseConstantSource |
+ PM3Config2D_ForegroundROPEnable |
+ (PM3Config2D_ForegroundROP(0x3)) | /* Ox3 is GXcopy */
+ PM3Config2D_FBWriteEnable);
+
+ PM3_WRITE_REG(par, PM3ForegroundColor, color);
+
+ PM3_WRITE_REG(par, PM3RectanglePosition,
+ (PM3RectanglePosition_XOffset(modded.dx)) |
+ (PM3RectanglePosition_YOffset(modded.dy)));
+
+ PM3_WRITE_REG(par, PM3Render2D,
+ PM3Render2D_XPositive |
+ PM3Render2D_YPositive |
+ PM3Render2D_Operation_Normal |
+ PM3Render2D_SpanOperation |
+ (PM3Render2D_Width(modded.width)) |
+ (PM3Render2D_Height(modded.height)));
+}
+/* end of acceleration functions */
+
/* write the mode to registers */
static void pm3fb_write_mode(struct fb_info *info)
{
pm3fb_clear_colormap(par, 0, 0, 0);
PM3_WRITE_DAC_REG(par, PM3RD_CursorMode,
PM3RD_CursorMode_CURSOR_DISABLE);
+ pm3fb_init_engine(info);
pm3fb_write_mode(info);
return 0;
}
.fb_set_par = pm3fb_set_par,
.fb_setcolreg = pm3fb_setcolreg,
.fb_pan_display = pm3fb_pan_display,
- .fb_fillrect = cfb_fillrect,
+ .fb_fillrect = pm3fb_fillrect,
.fb_copyarea = cfb_copyarea,
.fb_imageblit = cfb_imageblit,
.fb_blank = pm3fb_blank,
+ .fb_sync = pm3fb_sync,
};
/* ------------------------------------------------------------------------- */
info->fix = pm3fb_fix;
info->pseudo_palette = par->palette;
- info->flags = FBINFO_DEFAULT;/* | FBINFO_HWACCEL_YPAN;*/
+ info->flags = FBINFO_DEFAULT |
+ FBINFO_HWACCEL_FILLRECT;/* | FBINFO_HWACCEL_YPAN;*/
/*
* This should give a reasonable default video mode. The following is