this changes if() BUG(); constructs to BUG_ON() which is
cleaner and can better optimized away
Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
int buffs;
buffs = RESYNC_WINDOW / RESYNC_BLOCK_SIZE;
- if (conf->r1buf_pool)
- BUG();
+ BUG_ON(conf->r1buf_pool);
conf->r1buf_pool = mempool_create(buffs, r1buf_pool_alloc, r1buf_pool_free,
conf->poolinfo);
if (!conf->r1buf_pool)
!conf->fullsync &&
!test_bit(MD_RECOVERY_REQUESTED, &mddev->recovery))
break;
- if (sync_blocks < (PAGE_SIZE>>9))
- BUG();
+ BUG_ON(sync_blocks < (PAGE_SIZE>>9));
if (len > (sync_blocks<<9))
len = sync_blocks<<9;
}