On High end systems (1024 or so cpus) this can potentially cause stack
overflow. Fix the stack usage.
Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
static int net_random_reseed(void)
{
int i;
- unsigned long seed[NR_CPUS];
+ unsigned long seed;
- get_random_bytes(seed, sizeof(seed));
for_each_possible_cpu(i) {
struct nrnd_state *state = &per_cpu(net_rand_state,i);
- __net_srandom(state, seed[i]);
+
+ get_random_bytes(&seed, sizeof(seed));
+ __net_srandom(state, seed);
}
return 0;
}