When showing the stack backtrace, make sure that we never accept not
only an unchanging frame pointer, but also a frame pointer that moves
back down the stack frame. It must always grow up (toward older stack
frames).
I doubt this has triggered, but a subtly corrupt stack with extremely
unlucky contents could cause us to loop forever on a bogus endless frame
pointer chain.
This review was triggered by much worse problems happening in some of
the other stack unwinding code.
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
#ifdef CONFIG_FRAME_POINTER
while (valid_stack_ptr(tinfo, (void *)ebp)) {
+ unsigned long new_ebp;
addr = *(unsigned long *)(ebp + 4);
ops->address(data, addr);
/*
* break out of recursive entries (such as
- * end_of_stack_stop_unwind_function):
+ * end_of_stack_stop_unwind_function). Also,
+ * we can never allow a frame pointer to
+ * move downwards!
*/
- if (ebp == *(unsigned long *)ebp)
+ new_ebp = *(unsigned long *)ebp;
+ if (new_ebp <= ebp)
break;
- ebp = *(unsigned long *)ebp;
+ ebp = new_ebp;
}
#else
while (valid_stack_ptr(tinfo, stack)) {