#include <linux/major.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
-#include <linux/interrupt.h>
#include <linux/poll.h>
#include <linux/device.h>
#include <linux/mutex.h>
+#include <linux/rcupdate.h>
MODULE_AUTHOR("Vojtech Pavlik <vojtech@suse.cz>");
MODULE_DESCRIPTION("Input core");
static LIST_HEAD(input_dev_list);
static LIST_HEAD(input_handler_list);
+/*
+ * input_mutex protects access to both input_dev_list and input_handler_list.
+ * This also causes input_[un]register_device and input_[un]register_handler
+ * be mutually exclusive which simplifies locking in drivers implementing
+ * input handlers.
+ */
+static DEFINE_MUTEX(input_mutex);
+
static struct input_handler *input_table[8];
-/**
- * input_event() - report new input event
- * @dev: device that generated the event
- * @type: type of the event
- * @code: event code
- * @value: value of the event
- *
- * This function should be used by drivers implementing various input devices
- * See also input_inject_event()
- */
-void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value)
+static inline int is_event_supported(unsigned int code,
+ unsigned long *bm, unsigned int max)
{
- struct input_handle *handle;
+ return code <= max && test_bit(code, bm);
+}
- if (type > EV_MAX || !test_bit(type, dev->evbit))
- return;
+static int input_defuzz_abs_event(int value, int old_val, int fuzz)
+{
+ if (fuzz) {
+ if (value > old_val - fuzz / 2 && value < old_val + fuzz / 2)
+ return old_val;
- add_input_randomness(type, code, value);
+ if (value > old_val - fuzz && value < old_val + fuzz)
+ return (old_val * 3 + value) / 4;
- switch (type) {
+ if (value > old_val - fuzz * 2 && value < old_val + fuzz * 2)
+ return (old_val + value) / 2;
+ }
- case EV_SYN:
- switch (code) {
- case SYN_CONFIG:
- if (dev->event)
- dev->event(dev, type, code, value);
- break;
-
- case SYN_REPORT:
- if (dev->sync)
- return;
- dev->sync = 1;
- break;
- }
- break;
+ return value;
+}
- case EV_KEY:
+/*
+ * Pass event through all open handles. This function is called with
+ * dev->event_lock held and interrupts disabled. Because of that we
+ * do not need to use rcu_read_lock() here although we are using RCU
+ * to access handle list. Note that because of that write-side uses
+ * synchronize_sched() instead of synchronize_ru().
+ */
+static void input_pass_event(struct input_dev *dev,
+ unsigned int type, unsigned int code, int value)
+{
+ struct input_handle *handle = rcu_dereference(dev->grab);
- if (code > KEY_MAX || !test_bit(code, dev->keybit) || !!test_bit(code, dev->key) == value)
- return;
+ if (handle)
+ handle->handler->event(handle, type, code, value);
+ else
+ list_for_each_entry_rcu(handle, &dev->h_list, d_node)
+ if (handle->open)
+ handle->handler->event(handle,
+ type, code, value);
+}
- if (value == 2)
- break;
+/*
+ * Generate software autorepeat event. Note that we take
+ * dev->event_lock here to avoid racing with input_event
+ * which may cause keys get "stuck".
+ */
+static void input_repeat_key(unsigned long data)
+{
+ struct input_dev *dev = (void *) data;
+ unsigned long flags;
- change_bit(code, dev->key);
+ spin_lock_irqsave(&dev->event_lock, flags);
- if (test_bit(EV_REP, dev->evbit) && dev->rep[REP_PERIOD] && dev->rep[REP_DELAY] && dev->timer.data && value) {
- dev->repeat_key = code;
- mod_timer(&dev->timer, jiffies + msecs_to_jiffies(dev->rep[REP_DELAY]));
- }
+ if (test_bit(dev->repeat_key, dev->key) &&
+ is_event_supported(dev->repeat_key, dev->keybit, KEY_MAX)) {
- break;
+ input_pass_event(dev, EV_KEY, dev->repeat_key, 2);
- case EV_SW:
+ if (dev->sync) {
+ /*
+ * Only send SYN_REPORT if we are not in a middle
+ * of driver parsing a new hardware packet.
+ * Otherwise assume that the driver will send
+ * SYN_REPORT once it's done.
+ */
+ input_pass_event(dev, EV_SYN, SYN_REPORT, 1);
+ }
- if (code > SW_MAX || !test_bit(code, dev->swbit) || !!test_bit(code, dev->sw) == value)
- return;
+ if (dev->rep[REP_PERIOD])
+ mod_timer(&dev->timer, jiffies +
+ msecs_to_jiffies(dev->rep[REP_PERIOD]));
+ }
- change_bit(code, dev->sw);
+ spin_unlock_irqrestore(&dev->event_lock, flags);
+}
- break;
+static void input_start_autorepeat(struct input_dev *dev, int code)
+{
+ if (test_bit(EV_REP, dev->evbit) &&
+ dev->rep[REP_PERIOD] && dev->rep[REP_DELAY] &&
+ dev->timer.data) {
+ dev->repeat_key = code;
+ mod_timer(&dev->timer,
+ jiffies + msecs_to_jiffies(dev->rep[REP_DELAY]));
+ }
+}
- case EV_ABS:
+#define INPUT_IGNORE_EVENT 0
+#define INPUT_PASS_TO_HANDLERS 1
+#define INPUT_PASS_TO_DEVICE 2
+#define INPUT_PASS_TO_ALL (INPUT_PASS_TO_HANDLERS | INPUT_PASS_TO_DEVICE)
- if (code > ABS_MAX || !test_bit(code, dev->absbit))
- return;
+static void input_handle_event(struct input_dev *dev,
+ unsigned int type, unsigned int code, int value)
+{
+ int disposition = INPUT_IGNORE_EVENT;
- if (dev->absfuzz[code]) {
- if ((value > dev->abs[code] - (dev->absfuzz[code] >> 1)) &&
- (value < dev->abs[code] + (dev->absfuzz[code] >> 1)))
- return;
+ switch (type) {
- if ((value > dev->abs[code] - dev->absfuzz[code]) &&
- (value < dev->abs[code] + dev->absfuzz[code]))
- value = (dev->abs[code] * 3 + value) >> 2;
+ case EV_SYN:
+ switch (code) {
+ case SYN_CONFIG:
+ disposition = INPUT_PASS_TO_ALL;
+ break;
- if ((value > dev->abs[code] - (dev->absfuzz[code] << 1)) &&
- (value < dev->abs[code] + (dev->absfuzz[code] << 1)))
- value = (dev->abs[code] + value) >> 1;
+ case SYN_REPORT:
+ if (!dev->sync) {
+ dev->sync = 1;
+ disposition = INPUT_PASS_TO_HANDLERS;
}
-
- if (dev->abs[code] == value)
- return;
-
- dev->abs[code] = value;
break;
+ }
+ break;
- case EV_REL:
+ case EV_KEY:
+ if (is_event_supported(code, dev->keybit, KEY_MAX) &&
+ !!test_bit(code, dev->key) != value) {
- if (code > REL_MAX || !test_bit(code, dev->relbit) || (value == 0))
- return;
+ if (value != 2) {
+ __change_bit(code, dev->key);
+ if (value)
+ input_start_autorepeat(dev, code);
+ }
- break;
+ disposition = INPUT_PASS_TO_HANDLERS;
+ }
+ break;
- case EV_MSC:
+ case EV_SW:
+ if (is_event_supported(code, dev->swbit, SW_MAX) &&
+ !!test_bit(code, dev->sw) != value) {
- if (code > MSC_MAX || !test_bit(code, dev->mscbit))
- return;
+ __change_bit(code, dev->sw);
+ disposition = INPUT_PASS_TO_HANDLERS;
+ }
+ break;
- if (dev->event)
- dev->event(dev, type, code, value);
+ case EV_ABS:
+ if (is_event_supported(code, dev->absbit, ABS_MAX)) {
- break;
+ value = input_defuzz_abs_event(value,
+ dev->abs[code], dev->absfuzz[code]);
- case EV_LED:
+ if (dev->abs[code] != value) {
+ dev->abs[code] = value;
+ disposition = INPUT_PASS_TO_HANDLERS;
+ }
+ }
+ break;
- if (code > LED_MAX || !test_bit(code, dev->ledbit) || !!test_bit(code, dev->led) == value)
- return;
+ case EV_REL:
+ if (is_event_supported(code, dev->relbit, REL_MAX) && value)
+ disposition = INPUT_PASS_TO_HANDLERS;
- change_bit(code, dev->led);
+ break;
- if (dev->event)
- dev->event(dev, type, code, value);
+ case EV_MSC:
+ if (is_event_supported(code, dev->mscbit, MSC_MAX))
+ disposition = INPUT_PASS_TO_ALL;
- break;
+ break;
+
+ case EV_LED:
+ if (is_event_supported(code, dev->ledbit, LED_MAX) &&
+ !!test_bit(code, dev->led) != value) {
- case EV_SND:
+ __change_bit(code, dev->led);
+ disposition = INPUT_PASS_TO_ALL;
+ }
+ break;
- if (code > SND_MAX || !test_bit(code, dev->sndbit))
- return;
+ case EV_SND:
+ if (is_event_supported(code, dev->sndbit, SND_MAX)) {
if (!!test_bit(code, dev->snd) != !!value)
- change_bit(code, dev->snd);
+ __change_bit(code, dev->snd);
+ disposition = INPUT_PASS_TO_ALL;
+ }
+ break;
- if (dev->event)
- dev->event(dev, type, code, value);
+ case EV_REP:
+ if (code <= REP_MAX && value >= 0 && dev->rep[code] != value) {
+ dev->rep[code] = value;
+ disposition = INPUT_PASS_TO_ALL;
+ }
+ break;
- break;
+ case EV_FF:
+ if (value >= 0)
+ disposition = INPUT_PASS_TO_ALL;
+ break;
+ }
- case EV_REP:
+ if (type != EV_SYN)
+ dev->sync = 0;
- if (code > REP_MAX || value < 0 || dev->rep[code] == value)
- return;
+ if ((disposition & INPUT_PASS_TO_DEVICE) && dev->event)
+ dev->event(dev, type, code, value);
- dev->rep[code] = value;
- if (dev->event)
- dev->event(dev, type, code, value);
+ if (disposition & INPUT_PASS_TO_HANDLERS)
+ input_pass_event(dev, type, code, value);
+}
- break;
+/**
+ * input_event() - report new input event
+ * @dev: device that generated the event
+ * @type: type of the event
+ * @code: event code
+ * @value: value of the event
+ *
+ * This function should be used by drivers implementing various input
+ * devices. See also input_inject_event().
+ */
- case EV_FF:
+void input_event(struct input_dev *dev,
+ unsigned int type, unsigned int code, int value)
+{
+ unsigned long flags;
- if (value < 0)
- return;
+ if (is_event_supported(type, dev->evbit, EV_MAX)) {
- if (dev->event)
- dev->event(dev, type, code, value);
- break;
+ spin_lock_irqsave(&dev->event_lock, flags);
+ add_input_randomness(type, code, value);
+ input_handle_event(dev, type, code, value);
+ spin_unlock_irqrestore(&dev->event_lock, flags);
}
-
- if (type != EV_SYN)
- dev->sync = 0;
-
- if (dev->grab)
- dev->grab->handler->event(dev->grab, type, code, value);
- else
- list_for_each_entry(handle, &dev->h_list, d_node)
- if (handle->open)
- handle->handler->event(handle, type, code, value);
}
EXPORT_SYMBOL(input_event);
* @code: event code
* @value: value of the event
*
- * Similar to input_event() but will ignore event if device is "grabbed" and handle
- * injecting event is not the one that owns the device.
+ * Similar to input_event() but will ignore event if device is
+ * "grabbed" and handle injecting event is not the one that owns
+ * the device.
*/
-void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value)
+void input_inject_event(struct input_handle *handle,
+ unsigned int type, unsigned int code, int value)
{
- if (!handle->dev->grab || handle->dev->grab == handle)
- input_event(handle->dev, type, code, value);
-}
-EXPORT_SYMBOL(input_inject_event);
-
-static void input_repeat_key(unsigned long data)
-{
- struct input_dev *dev = (void *) data;
+ struct input_dev *dev = handle->dev;
+ struct input_handle *grab;
+ unsigned long flags;
- if (!test_bit(dev->repeat_key, dev->key))
- return;
+ if (is_event_supported(type, dev->evbit, EV_MAX)) {
+ spin_lock_irqsave(&dev->event_lock, flags);
- input_event(dev, EV_KEY, dev->repeat_key, 2);
- input_sync(dev);
+ grab = rcu_dereference(dev->grab);
+ if (!grab || grab == handle)
+ input_handle_event(dev, type, code, value);
- if (dev->rep[REP_PERIOD])
- mod_timer(&dev->timer, jiffies + msecs_to_jiffies(dev->rep[REP_PERIOD]));
+ spin_unlock_irqrestore(&dev->event_lock, flags);
+ }
}
+EXPORT_SYMBOL(input_inject_event);
+/**
+ * input_grab_device - grabs device for exclusive use
+ * @handle: input handle that wants to own the device
+ *
+ * When a device is grabbed by an input handle all events generated by
+ * the device are delivered only to this handle. Also events injected
+ * by other input handles are ignored while device is grabbed.
+ */
int input_grab_device(struct input_handle *handle)
{
- if (handle->dev->grab)
- return -EBUSY;
+ struct input_dev *dev = handle->dev;
+ int retval;
- handle->dev->grab = handle;
- return 0;
+ retval = mutex_lock_interruptible(&dev->mutex);
+ if (retval)
+ return retval;
+
+ if (dev->grab) {
+ retval = -EBUSY;
+ goto out;
+ }
+
+ rcu_assign_pointer(dev->grab, handle);
+ /*
+ * Not using synchronize_rcu() because read-side is protected
+ * by a spinlock with interrupts off instead of rcu_read_lock().
+ */
+ synchronize_sched();
+
+ out:
+ mutex_unlock(&dev->mutex);
+ return retval;
}
EXPORT_SYMBOL(input_grab_device);
-void input_release_device(struct input_handle *handle)
+static void __input_release_device(struct input_handle *handle)
{
struct input_dev *dev = handle->dev;
if (dev->grab == handle) {
- dev->grab = NULL;
+ rcu_assign_pointer(dev->grab, NULL);
+ /* Make sure input_pass_event() notices that grab is gone */
+ synchronize_sched();
list_for_each_entry(handle, &dev->h_list, d_node)
- if (handle->handler->start)
+ if (handle->open && handle->handler->start)
handle->handler->start(handle);
}
}
+
+/**
+ * input_release_device - release previously grabbed device
+ * @handle: input handle that owns the device
+ *
+ * Releases previously grabbed device so that other input handles can
+ * start receiving input events. Upon release all handlers attached
+ * to the device have their start() method called so they have a change
+ * to synchronize device state with the rest of the system.
+ */
+void input_release_device(struct input_handle *handle)
+{
+ struct input_dev *dev = handle->dev;
+
+ mutex_lock(&dev->mutex);
+ __input_release_device(handle);
+ mutex_unlock(&dev->mutex);
+}
EXPORT_SYMBOL(input_release_device);
+/**
+ * input_open_device - open input device
+ * @handle: handle through which device is being accessed
+ *
+ * This function should be called by input handlers when they
+ * want to start receive events from given input device.
+ */
int input_open_device(struct input_handle *handle)
{
struct input_dev *dev = handle->dev;
- int err;
+ int retval;
- err = mutex_lock_interruptible(&dev->mutex);
- if (err)
- return err;
+ retval = mutex_lock_interruptible(&dev->mutex);
+ if (retval)
+ return retval;
+
+ if (dev->going_away) {
+ retval = -ENODEV;
+ goto out;
+ }
handle->open++;
if (!dev->users++ && dev->open)
- err = dev->open(dev);
-
- if (err)
- handle->open--;
+ retval = dev->open(dev);
+
+ if (retval) {
+ dev->users--;
+ if (!--handle->open) {
+ /*
+ * Make sure we are not delivering any more events
+ * through this handle
+ */
+ synchronize_sched();
+ }
+ }
+ out:
mutex_unlock(&dev->mutex);
-
- return err;
+ return retval;
}
EXPORT_SYMBOL(input_open_device);
-int input_flush_device(struct input_handle* handle, struct file* file)
+int input_flush_device(struct input_handle *handle, struct file *file)
{
- if (handle->dev->flush)
- return handle->dev->flush(handle->dev, file);
+ struct input_dev *dev = handle->dev;
+ int retval;
- return 0;
+ retval = mutex_lock_interruptible(&dev->mutex);
+ if (retval)
+ return retval;
+
+ if (dev->flush)
+ retval = dev->flush(dev, file);
+
+ mutex_unlock(&dev->mutex);
+ return retval;
}
EXPORT_SYMBOL(input_flush_device);
+/**
+ * input_close_device - close input device
+ * @handle: handle through which device is being accessed
+ *
+ * This function should be called by input handlers when they
+ * want to stop receive events from given input device.
+ */
void input_close_device(struct input_handle *handle)
{
struct input_dev *dev = handle->dev;
- input_release_device(handle);
-
mutex_lock(&dev->mutex);
+ __input_release_device(handle);
+
if (!--dev->users && dev->close)
dev->close(dev);
- handle->open--;
+
+ if (!--handle->open) {
+ /*
+ * synchronize_sched() makes sure that input_pass_event()
+ * completed and that no more input events are delivered
+ * through this handle
+ */
+ synchronize_sched();
+ }
mutex_unlock(&dev->mutex);
}
EXPORT_SYMBOL(input_close_device);
+/*
+ * Prepare device for unregistering
+ */
+static void input_disconnect_device(struct input_dev *dev)
+{
+ struct input_handle *handle;
+ int code;
+
+ /*
+ * Mark device as going away. Note that we take dev->mutex here
+ * not to protect access to dev->going_away but rather to ensure
+ * that there are no threads in the middle of input_open_device()
+ */
+ mutex_lock(&dev->mutex);
+ dev->going_away = 1;
+ mutex_unlock(&dev->mutex);
+
+ spin_lock_irq(&dev->event_lock);
+
+ /*
+ * Simulate keyup events for all pressed keys so that handlers
+ * are not left with "stuck" keys. The driver may continue
+ * generate events even after we done here but they will not
+ * reach any handlers.
+ */
+ if (is_event_supported(EV_KEY, dev->evbit, EV_MAX)) {
+ for (code = 0; code <= KEY_MAX; code++) {
+ if (is_event_supported(code, dev->keybit, KEY_MAX) &&
+ test_bit(code, dev->key)) {
+ input_pass_event(dev, EV_KEY, code, 0);
+ }
+ }
+ input_pass_event(dev, EV_SYN, SYN_REPORT, 1);
+ }
+
+ list_for_each_entry(handle, &dev->h_list, d_node)
+ handle->open = 0;
+
+ spin_unlock_irq(&dev->event_lock);
+}
+
static int input_fetch_keycode(struct input_dev *dev, int scancode)
{
switch (dev->keycodesize) {
static void *input_devices_seq_start(struct seq_file *seq, loff_t *pos)
{
- /* acquire lock here ... Yes, we do need locking, I knowi, I know... */
+ if (mutex_lock_interruptible(&input_mutex))
+ return NULL;
return seq_list_start(&input_dev_list, *pos);
}
static void input_devices_seq_stop(struct seq_file *seq, void *v)
{
- /* release lock here */
+ mutex_unlock(&input_mutex);
}
static void input_seq_print_bitmap(struct seq_file *seq, const char *name,
static void *input_handlers_seq_start(struct seq_file *seq, loff_t *pos)
{
- /* acquire lock here ... Yes, we do need locking, I knowi, I know... */
+ if (mutex_lock_interruptible(&input_mutex))
+ return NULL;
+
seq->private = (void *)(unsigned long)*pos;
return seq_list_start(&input_handler_list, *pos);
}
static void input_handlers_seq_stop(struct seq_file *seq, void *v)
{
- /* release lock here */
+ mutex_unlock(&input_mutex);
}
static int input_handlers_seq_show(struct seq_file *seq, void *v)
dev->dev.class = &input_class;
device_initialize(&dev->dev);
mutex_init(&dev->mutex);
+ spin_lock_init(&dev->event_lock);
INIT_LIST_HEAD(&dev->h_list);
INIT_LIST_HEAD(&dev->node);
* This function should only be used if input_register_device()
* was not called yet or if it failed. Once device was registered
* use input_unregister_device() and memory will be freed once last
- * refrence to the device is dropped.
+ * reference to the device is dropped.
*
* Device should be allocated by input_allocate_device().
*
}
EXPORT_SYMBOL(input_set_capability);
+/**
+ * input_register_device - register device with input core
+ * @dev: device to be registered
+ *
+ * This function registers device with input core. The device must be
+ * allocated with input_allocate_device() and all it's capabilities
+ * set up before registering.
+ * If function fails the device must be freed with input_free_device().
+ * Once device has been successfully registered it can be unregistered
+ * with input_unregister_device(); input_free_device() should not be
+ * called in this case.
+ */
int input_register_device(struct input_dev *dev)
{
static atomic_t input_no = ATOMIC_INIT(0);
const char *path;
int error;
- set_bit(EV_SYN, dev->evbit);
+ __set_bit(EV_SYN, dev->evbit);
/*
* If delay and period are pre-set by the driver, then autorepeating
if (!dev->setkeycode)
dev->setkeycode = input_default_setkeycode;
- list_add_tail(&dev->node, &input_dev_list);
-
snprintf(dev->dev.bus_id, sizeof(dev->dev.bus_id),
"input%ld", (unsigned long) atomic_inc_return(&input_no) - 1);
dev->name ? dev->name : "Unspecified device", path ? path : "N/A");
kfree(path);
+ error = mutex_lock_interruptible(&input_mutex);
+ if (error) {
+ device_del(&dev->dev);
+ return error;
+ }
+
+ list_add_tail(&dev->node, &input_dev_list);
+
list_for_each_entry(handler, &input_handler_list, node)
input_attach_handler(dev, handler);
input_wakeup_procfs_readers();
+ mutex_unlock(&input_mutex);
+
return 0;
}
EXPORT_SYMBOL(input_register_device);
+/**
+ * input_unregister_device - unregister previously registered device
+ * @dev: device to be unregistered
+ *
+ * This function unregisters an input device. Once device is unregistered
+ * the caller should not try to access it as it may get freed at any moment.
+ */
void input_unregister_device(struct input_dev *dev)
{
struct input_handle *handle, *next;
- int code;
- for (code = 0; code <= KEY_MAX; code++)
- if (test_bit(code, dev->key))
- input_report_key(dev, code, 0);
- input_sync(dev);
+ input_disconnect_device(dev);
- del_timer_sync(&dev->timer);
+ mutex_lock(&input_mutex);
list_for_each_entry_safe(handle, next, &dev->h_list, d_node)
handle->handler->disconnect(handle);
WARN_ON(!list_empty(&dev->h_list));
+ del_timer_sync(&dev->timer);
list_del_init(&dev->node);
- device_unregister(&dev->dev);
-
input_wakeup_procfs_readers();
+
+ mutex_unlock(&input_mutex);
+
+ device_unregister(&dev->dev);
}
EXPORT_SYMBOL(input_unregister_device);
+/**
+ * input_register_handler - register a new input handler
+ * @handler: handler to be registered
+ *
+ * This function registers a new input handler (interface) for input
+ * devices in the system and attaches it to all input devices that
+ * are compatible with the handler.
+ */
int input_register_handler(struct input_handler *handler)
{
struct input_dev *dev;
+ int retval;
+
+ retval = mutex_lock_interruptible(&input_mutex);
+ if (retval)
+ return retval;
INIT_LIST_HEAD(&handler->h_list);
if (handler->fops != NULL) {
- if (input_table[handler->minor >> 5])
- return -EBUSY;
-
+ if (input_table[handler->minor >> 5]) {
+ retval = -EBUSY;
+ goto out;
+ }
input_table[handler->minor >> 5] = handler;
}
input_attach_handler(dev, handler);
input_wakeup_procfs_readers();
- return 0;
+
+ out:
+ mutex_unlock(&input_mutex);
+ return retval;
}
EXPORT_SYMBOL(input_register_handler);
+/**
+ * input_unregister_handler - unregisters an input handler
+ * @handler: handler to be unregistered
+ *
+ * This function disconnects a handler from its input devices and
+ * removes it from lists of known handlers.
+ */
void input_unregister_handler(struct input_handler *handler)
{
struct input_handle *handle, *next;
+ mutex_lock(&input_mutex);
+
list_for_each_entry_safe(handle, next, &handler->h_list, h_node)
handler->disconnect(handle);
WARN_ON(!list_empty(&handler->h_list));
input_table[handler->minor >> 5] = NULL;
input_wakeup_procfs_readers();
+
+ mutex_unlock(&input_mutex);
}
EXPORT_SYMBOL(input_unregister_handler);
+/**
+ * input_register_handle - register a new input handle
+ * @handle: handle to register
+ *
+ * This function puts a new input handle onto device's
+ * and handler's lists so that events can flow through
+ * it once it is opened using input_open_device().
+ *
+ * This function is supposed to be called from handler's
+ * connect() method.
+ */
int input_register_handle(struct input_handle *handle)
{
struct input_handler *handler = handle->handler;
+ struct input_dev *dev = handle->dev;
+ int error;
+
+ /*
+ * We take dev->mutex here to prevent race with
+ * input_release_device().
+ */
+ error = mutex_lock_interruptible(&dev->mutex);
+ if (error)
+ return error;
+ list_add_tail_rcu(&handle->d_node, &dev->h_list);
+ mutex_unlock(&dev->mutex);
+ /*
+ * We don't use synchronize_rcu() here because we rely
+ * on dev->event_lock to protect read-side critical
+ * section in input_pass_event().
+ */
+ synchronize_sched();
- list_add_tail(&handle->d_node, &handle->dev->h_list);
+ /*
+ * Since we are supposed to be called from ->connect()
+ * which is mutually exclusive with ->disconnect()
+ * we can't be racing with input_unregister_handle()
+ * and so separate lock is not needed here.
+ */
list_add_tail(&handle->h_node, &handler->h_list);
if (handler->start)
}
EXPORT_SYMBOL(input_register_handle);
+/**
+ * input_unregister_handle - unregister an input handle
+ * @handle: handle to unregister
+ *
+ * This function removes input handle from device's
+ * and handler's lists.
+ *
+ * This function is supposed to be called from handler's
+ * disconnect() method.
+ */
void input_unregister_handle(struct input_handle *handle)
{
+ struct input_dev *dev = handle->dev;
+
list_del_init(&handle->h_node);
- list_del_init(&handle->d_node);
+
+ /*
+ * Take dev->mutex to prevent race with input_release_device().
+ */
+ mutex_lock(&dev->mutex);
+ list_del_rcu(&handle->d_node);
+ mutex_unlock(&dev->mutex);
+ synchronize_sched();
}
EXPORT_SYMBOL(input_unregister_handle);
* defining effect parameters
*
* This structure is sent through ioctl from the application to the driver.
- * To create a new effect aplication should set its @id to -1; the kernel
+ * To create a new effect application should set its @id to -1; the kernel
* will return assigned @id which can later be used to update or delete
* this effect.
*
#define BIT(x) (1UL<<((x)%BITS_PER_LONG))
#define LONG(x) ((x)/BITS_PER_LONG)
+/**
+ * struct input_dev - represents an input device
+ * @name: name of the device
+ * @phys: physical path to the device in the system hierarchy
+ * @uniq: unique identification code for the device (if device has it)
+ * @id: id of the device (struct input_id)
+ * @evbit: bitmap of types of events supported by the device (EV_KEY,
+ * EV_REL, etc.)
+ * @keybit: bitmap of keys/buttons this device has
+ * @relbit: bitmap of relative axes for the device
+ * @absbit: bitmap of absolute axes for the device
+ * @mscbit: bitmap of miscellaneous events supported by the device
+ * @ledbit: bitmap of leds present on the device
+ * @sndbit: bitmap of sound effects supported by the device
+ * @ffbit: bitmap of force feedback effects supported by the device
+ * @swbit: bitmap of switches present on the device
+ * @keycodemax: size of keycode table
+ * @keycodesize: size of elements in keycode table
+ * @keycode: map of scancodes to keycodes for this device
+ * @setkeycode: optional method to alter current keymap, used to implement
+ * sparse keymaps. If not supplied default mechanism will be used
+ * @getkeycode: optional method to retrieve current keymap. If not supplied
+ * default mechanism will be used
+ * @ff: force feedback structure associated with the device if device
+ * supports force feedback effects
+ * @repeat_key: stores key code of the last key pressed; used to implement
+ * software autorepeat
+ * @timer: timer for software autorepeat
+ * @sync: set to 1 when there were no new events since last EV_SYNC
+ * @abs: current values for reports from absolute axes
+ * @rep: current values for autorepeat parameters (delay, rate)
+ * @key: reflects current state of device's keys/buttons
+ * @led: reflects current state of device's LEDs
+ * @snd: reflects current state of sound effects
+ * @sw: reflects current state of device's switches
+ * @absmax: maximum values for events coming from absolute axes
+ * @absmin: minimum values for events coming from absolute axes
+ * @absfuzz: describes noisiness for axes
+ * @absflat: size of the center flat position (used by joydev)
+ * @open: this method is called when the very first user calls
+ * input_open_device(). The driver must prepare the device
+ * to start generating events (start polling thread,
+ * request an IRQ, submit URB, etc.)
+ * @close: this method is called when the very last user calls
+ * input_close_device().
+ * @flush: purges the device. Most commonly used to get rid of force
+ * feedback effects loaded into the device when disconnecting
+ * from it
+ * @event: event handler for events sent _to_ the device, like EV_LED
+ * or EV_SND. The device is expected to carry out the requested
+ * action (turn on a LED, play sound, etc.) The call is protected
+ * by @event_lock and must not sleep
+ * @grab: input handle that currently has the device grabbed (via
+ * EVIOCGRAB ioctl). When a handle grabs a device it becomes sole
+ * recipient for all input events coming from the device
+ * @event_lock: this spinlock is is taken when input core receives
+ * and processes a new event for the device (in input_event()).
+ * Code that accesses and/or modifies parameters of a device
+ * (such as keymap or absmin, absmax, absfuzz, etc.) after device
+ * has been registered with input core must take this lock.
+ * @mutex: serializes calls to open(), close() and flush() methods
+ * @users: stores number of users (input handlers) that opened this
+ * device. It is used by input_open_device() and input_close_device()
+ * to make sure that dev->open() is only called when the first
+ * user opens device and dev->close() is called when the very
+ * last user closes the device
+ * @going_away: marks devices that are in a middle of unregistering and
+ * causes input_open_device*() fail with -ENODEV.
+ * @dev: driver model's view of this device
+ * @h_list: list of input handles associated with the device. When
+ * accessing the list dev->mutex must be held
+ * @node: used to place the device onto input_dev_list
+ */
struct input_dev {
- void *private;
+ void *private; /* do not use */
const char *name;
const char *phys;
unsigned int repeat_key;
struct timer_list timer;
- int state;
-
int sync;
int abs[ABS_MAX + 1];
struct input_handle *grab;
- struct mutex mutex; /* serializes open and close operations */
+ spinlock_t event_lock;
+ struct mutex mutex;
+
unsigned int users;
+ int going_away;
struct device dev;
union { /* temporarily so while we switching to struct device */
/**
* struct input_handler - implements one of interfaces for input devices
* @private: driver-specific data
- * @event: event handler
+ * @event: event handler. This method is being called by input core with
+ * interrupts disabled and dev->event_lock spinlock held and so
+ * it may not sleep
* @connect: called when attaching a handler to an input device
* @disconnect: disconnects a handler from input device
* @start: starts handler for given handle. This function is called by
* @name: name of the handler, to be shown in /proc/bus/input/handlers
* @id_table: pointer to a table of input_device_ids this driver can
* handle
- * @blacklist: prointer to a table of input_device_ids this driver should
+ * @blacklist: pointer to a table of input_device_ids this driver should
* ignore even if they match @id_table
* @h_list: list of input handles associated with the handler
* @node: for placing the driver onto input_handler_list
+ *
+ * Input handlers attach to input devices and create input handles. There
+ * are likely several handlers attached to any given input device at the
+ * same time. All of them will get their copy of input event generated by
+ * the device.
+ *
+ * Note that input core serializes calls to connect() and disconnect()
+ * methods.
*/
struct input_handler {
struct list_head node;
};
+/**
+ * struct input_handle - links input device with an input handler
+ * @private: handler-specific data
+ * @open: counter showing whether the handle is 'open', i.e. should deliver
+ * events from its device
+ * @name: name given to the handle by handler that created it
+ * @dev: input device the handle is attached to
+ * @handler: handler that works with the device through this handle
+ * @d_node: used to put the handle on device's list of attached handles
+ * @h_node: used to put the handle on handler's list of handles from which
+ * it gets events
+ */
struct input_handle {
void *private;
* @max_effects: maximum number of effects supported by device
* @effects: pointer to an array of effects currently loaded into device
* @effect_owners: array of effect owners; when file handle owning
- * an effect gets closed the effcet is automatically erased
+ * an effect gets closed the effect is automatically erased
*
* Every force-feedback device must implement upload() and playback()
* methods; erase() is optional. set_gain() and set_autocenter() need