Recent patch titled
Reduce CPU wastage on idle md array with a write-intent bitmap.
would sometimes leave the array with dirty bitmap bits that stay dirty. A
subsequent write would sort things out so it isn't a big problem, but should
be fixed nonetheless.
We need to make sure that when the bitmap becomes not "allclean", the
daemon_sleep really does get set to a sensible value.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
if (bitmap == NULL)
return;
if (time_before(jiffies, bitmap->daemon_lastrun + bitmap->daemon_sleep*HZ))
- return;
+ goto done;
+
bitmap->daemon_lastrun = jiffies;
if (bitmap->allclean) {
bitmap->mddev->thread->timeout = MAX_SCHEDULE_TIMEOUT;
}
}
+ done:
if (bitmap->allclean == 0)
bitmap->mddev->thread->timeout = bitmap->daemon_sleep * HZ;
}