Use byteorder annotation for hardware structures
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: Jeff Garzik <jgarzik@pobox.com>
*/
struct sky2_tx_le {
union {
- u32 addr;
+ __le32 addr;
struct {
- u16 offset;
- u16 start;
+ __le16 offset;
+ __le16 start;
} csum __attribute((packed));
struct {
- u16 size;
- u16 rsvd;
+ __le16 size;
+ __le16 rsvd;
} tso __attribute((packed));
} tx;
- u16 length; /* also vlan tag or checksum start */
+ __le16 length; /* also vlan tag or checksum start */
u8 ctrl;
u8 opcode;
} __attribute((packed));
struct sky2_rx_le {
- u32 addr;
- u16 length;
+ __le32 addr;
+ __le16 length;
u8 ctrl;
u8 opcode;
} __attribute((packed));;
struct sky2_status_le {
- u32 status; /* also checksum */
- u16 length; /* also vlan tag */
+ __le32 status; /* also checksum */
+ __le16 length; /* also vlan tag */
u8 link;
u8 opcode;
} __attribute((packed));