* direct blocks blocks
*/
if (num == 0 && blks > 1) {
- current_block = le32_to_cpu(where->key + 1);
+ current_block = le32_to_cpu(where->key) + 1;
for (i = 1; i < blks; i++)
*(where->p + i ) = cpu_to_le32(current_block++);
}
if (block_i) {
block_i->last_alloc_logical_block = block + blks - 1;
block_i->last_alloc_physical_block =
- le32_to_cpu(where[num].key + blks - 1);
+ le32_to_cpu(where[num].key) + blks - 1;
}
/* We are done with atomic stuff, now do the rest of housekeeping */
/* Simplest case - block found, no allocation needed */
if (!partial) {
- first_block = chain[depth - 1].key;
+ first_block = le32_to_cpu(chain[depth - 1].key);
clear_buffer_new(bh_result);
count++;
/*map more blocks*/
while (count < maxblocks && count <= blocks_to_boundary) {
+ unsigned long blk;
+
if (!verify_chain(chain, partial)) {
/*
* Indirect block might be removed by
count = 0;
break;
}
- if (le32_to_cpu(*(chain[depth-1].p+count) ==
- (first_block + count)))
+ blk = le32_to_cpu(*(chain[depth-1].p + count));
+
+ if (blk == first_block + count)
count++;
else
break;