extern void console_start(struct console *);
extern int is_console_locked(void);
+/* Suspend and resume console messages over PM events */
+extern void suspend_console(void);
+extern void resume_console(void);
+
/* Some debug stub to catch some of the obvious races in the VT code */
#if 1
#define WARN_CONSOLE_UNLOCKED() WARN_ON(!is_console_locked() && !oops_in_progress)
* driver system.
*/
static DECLARE_MUTEX(console_sem);
+static DECLARE_MUTEX(secondary_console_sem);
struct console *console_drivers;
/*
* This is used for debugging the mess that is the VT code by
* path in the console code where we end up in places I want
* locked without the console sempahore held
*/
-static int console_locked;
+static int console_locked, console_suspended;
/*
* logbuf_lock protects log_buf, log_start, log_end, con_start and logged_chars
return 0;
}
+/**
+ * suspend_console - suspend the console subsystem
+ *
+ * This disables printk() while we go into suspend states
+ */
+void suspend_console(void)
+{
+ acquire_console_sem();
+ console_suspended = 1;
+}
+
+void resume_console(void)
+{
+ console_suspended = 0;
+ release_console_sem();
+}
+
/**
* acquire_console_sem - lock the console system for exclusive use.
*
void acquire_console_sem(void)
{
BUG_ON(in_interrupt());
+ if (console_suspended) {
+ down(&secondary_console_sem);
+ return;
+ }
down(&console_sem);
console_locked = 1;
console_may_schedule = 1;
unsigned long _con_start, _log_end;
unsigned long wake_klogd = 0;
+ if (console_suspended) {
+ up(&secondary_console_sem);
+ return;
+ }
for ( ; ; ) {
spin_lock_irqsave(&logbuf_lock, flags);
wake_klogd |= log_start - log_end;