extern struct inode *ext4_iget(struct super_block *, unsigned long);
extern int ext4_write_inode (struct inode *, int);
extern int ext4_setattr (struct dentry *, struct iattr *);
+extern int ext4_getattr(struct vfsmount *mnt, struct dentry *dentry,
+ struct kstat *stat);
extern void ext4_delete_inode (struct inode *);
extern int ext4_sync_inode (handle_t *, struct inode *);
extern void ext4_discard_reservation (struct inode *);
const struct inode_operations ext4_file_inode_operations = {
.truncate = ext4_truncate,
.setattr = ext4_setattr,
+ .getattr = ext4_getattr,
#ifdef CONFIG_EXT4DEV_FS_XATTR
.setxattr = generic_setxattr,
.getxattr = generic_getxattr,
return error;
}
+int ext4_getattr(struct vfsmount *mnt, struct dentry *dentry,
+ struct kstat *stat)
+{
+ struct inode *inode;
+ unsigned long delalloc_blocks;
+
+ inode = dentry->d_inode;
+ generic_fillattr(inode, stat);
+
+ /*
+ * We can't update i_blocks if the block allocation is delayed
+ * otherwise in the case of system crash before the real block
+ * allocation is done, we will have i_blocks inconsistent with
+ * on-disk file blocks.
+ * We always keep i_blocks updated together with real
+ * allocation. But to not confuse with user, stat
+ * will return the blocks that include the delayed allocation
+ * blocks for this file.
+ */
+ spin_lock(&EXT4_I(inode)->i_block_reservation_lock);
+ delalloc_blocks = EXT4_I(inode)->i_reserved_data_blocks;
+ spin_unlock(&EXT4_I(inode)->i_block_reservation_lock);
+
+ stat->blocks += (delalloc_blocks << inode->i_sb->s_blocksize_bits)>>9;
+ return 0;
+}
/*
* How many blocks doth make a writepage()?