#endif
}
+/*
+ * Per-runqueue clock, as finegrained as the platform can give us:
+ */
+static unsigned long long __rq_clock(struct rq *rq)
+{
+ u64 prev_raw = rq->prev_clock_raw;
+ u64 now = sched_clock();
+ s64 delta = now - prev_raw;
+ u64 clock = rq->clock;
+
+ /*
+ * Protect against sched_clock() occasionally going backwards:
+ */
+ if (unlikely(delta < 0)) {
+ clock++;
+ rq->clock_warps++;
+ } else {
+ /*
+ * Catch too large forward jumps too:
+ */
+ if (unlikely(delta > 2*TICK_NSEC)) {
+ clock++;
+ rq->clock_overflows++;
+ } else {
+ if (unlikely(delta > rq->clock_max_delta))
+ rq->clock_max_delta = delta;
+ clock += delta;
+ }
+ }
+
+ rq->prev_clock_raw = now;
+ rq->clock = clock;
+
+ return clock;
+}
+
+static inline unsigned long long rq_clock(struct rq *rq)
+{
+ int this_cpu = smp_processor_id();
+
+ if (this_cpu == cpu_of(rq))
+ return __rq_clock(rq);
+
+ return rq->clock;
+}
+
/*
* The domain tree (rq->sd) is protected by RCU's quiescent state transition.
* See detach_destroy_domains: synchronize_sched for details.