.max_brightness = (FB_BACKLIGHT_LEVELS - 1),
};
-void nvidia_bl_set_power(struct fb_info *info, int power)
-{
- mutex_lock(&info->bl_mutex);
-
- if (info->bl_dev) {
- info->bl_dev->props->power = power;
- __nvidia_bl_update_status(info->bl_dev);
- }
-
- mutex_unlock(&info->bl_mutex);
-}
-
void nvidia_bl_init(struct nvidia_par *par)
{
struct fb_info *info = pci_get_drvdata(par->pci_dev);
#ifdef CONFIG_FB_NVIDIA_BACKLIGHT
extern void nvidia_bl_init(struct nvidia_par *par);
extern void nvidia_bl_exit(struct nvidia_par *par);
-extern void nvidia_bl_set_power(struct fb_info *info, int power);
#else
static inline void nvidia_bl_init(struct nvidia_par *par) {}
static inline void nvidia_bl_exit(struct nvidia_par *par) {}
-static inline void nvidia_bl_set_power(struct fb_info *info, int power) {}
#endif
#endif /* __NV_PROTO_H__ */
NVWriteSeq(par, 0x01, tmp);
NVWriteCrtc(par, 0x1a, vesa);
- nvidia_bl_set_power(info, blank);
-
NVTRACE_LEAVE();
return 0;