zone_page_state(&zones[ZONE_MOVABLE], item);
}
-extern void zone_statistics(struct zonelist *, struct zone *);
+extern void zone_statistics(struct zone *, struct zone *);
#else
* we cheat by calling it from here, in the order > 0 path. Saves a branch
* or two.
*/
-static struct page *buffered_rmqueue(struct zonelist *zonelist,
+static struct page *buffered_rmqueue(struct zone *preferred_zone,
struct zone *zone, int order, gfp_t gfp_flags)
{
unsigned long flags;
}
__count_zone_vm_events(PGALLOC, zone, 1 << order);
- zone_statistics(zonelist, zone);
+ zone_statistics(preferred_zone, zone);
local_irq_restore(flags);
put_cpu();
struct zone **z;
struct page *page = NULL;
int classzone_idx = zone_idx(zonelist->zones[0]);
- struct zone *zone;
+ struct zone *zone, *preferred_zone;
nodemask_t *allowednodes = NULL;/* zonelist_cache approximation */
int zlc_active = 0; /* set if using zonelist_cache */
int did_zlc_setup = 0; /* just call zlc_setup() one time */
* See also cpuset_zone_allowed() comment in kernel/cpuset.c.
*/
z = zonelist->zones;
+ preferred_zone = *z;
do {
/*
}
}
- page = buffered_rmqueue(zonelist, zone, order, gfp_mask);
+ page = buffered_rmqueue(preferred_zone, zone, order, gfp_mask);
if (page)
break;
this_zone_full:
*
* Must be called with interrupts disabled.
*/
-void zone_statistics(struct zonelist *zonelist, struct zone *z)
+void zone_statistics(struct zone *preferred_zone, struct zone *z)
{
- if (z->zone_pgdat == zonelist->zones[0]->zone_pgdat) {
+ if (z->zone_pgdat == preferred_zone->zone_pgdat) {
__inc_zone_state(z, NUMA_HIT);
} else {
__inc_zone_state(z, NUMA_MISS);
- __inc_zone_state(zonelist->zones[0], NUMA_FOREIGN);
+ __inc_zone_state(preferred_zone, NUMA_FOREIGN);
}
if (z->node == numa_node_id())
__inc_zone_state(z, NUMA_LOCAL);