default y
depends on BUG
+config SYS_SUPPORTS_APM_EMULATION
+ bool
+
+ #
+ # Powerpc uses the slab allocator to manage its ptes and the
+ # page structs of ptes are used for splitting the page table
+ # lock for configurations supporting more than SPLIT_PTLOCK_CPUS.
+ #
+ # In that special configuration the page structs of slabs are modified.
+ # This setting disables the selection of SLUB as a slab allocator.
+ #
+ config ARCH_USES_SLAB_PAGE_STRUCT
+ bool
+ default y
+ depends on SPLIT_PTLOCK_CPUS <= NR_CPUS
+
config DEFAULT_UIMAGE
bool
help
obj-$(CONFIG_CRASH_DUMP) += crash_dump.o
obj-$(CONFIG_6xx) += idle_6xx.o l2cr_6xx.o cpu_setup_6xx.o
obj-$(CONFIG_TAU) += tau_6xx.o
- obj-$(CONFIG_SOFTWARE_SUSPEND) += swsusp.o
++obj-$(CONFIG_SOFTWARE_SUSPEND) += swsusp.o suspend.o
obj32-$(CONFIG_SOFTWARE_SUSPEND) += swsusp_32.o
-obj-$(CONFIG_SOFTWARE_SUSPEND) += suspend.o
+obj64-$(CONFIG_SOFTWARE_SUSPEND) += swsusp_64.o swsusp_asm64.o
obj32-$(CONFIG_MODULES) += module_32.o
ifeq ($(CONFIG_PPC_MERGE),y)
#include <linux/mm.h>
#include <linux/init.h>
#include <linux/module.h>
- #include <linux/pci.h>
+#include <linux/dma-mapping.h>
#include <asm/system.h>
#include <asm/io.h>
}
ps3fb.dev = dev;
- error = ps3_alloc_irq(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
- &ps3fb.irq_no);
+ error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
+ &ps3fb.irq_no);
if (error) {
- printk(KERN_ERR "%s: ps3_alloc_irq failed %d\n", __FUNCTION__,
+ printk(KERN_ERR "%s: ps3_alloc_irq failed %d\n", __func__,
error);
return error;
}
error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
"ps3fb vsync", ps3fb.dev);
if (error) {
- printk(KERN_ERR "%s: request_irq failed %d\n", __FUNCTION__,
+ printk(KERN_ERR "%s: request_irq failed %d\n", __func__,
error);
- ps3_free_irq(ps3fb.irq_no);
+ ps3_irq_plug_destroy(ps3fb.irq_no);
return error;
}
{
int status;
+ if (ps3fb.task) {
+ struct task_struct *task = ps3fb.task;
+ ps3fb.task = NULL;
+ kthread_stop(task);
+ }
if (ps3fb.irq_no) {
free_irq(ps3fb.irq_no, ps3fb.dev);
- ps3_free_irq(ps3fb.irq_no);
+ ps3_irq_plug_destroy(ps3fb.irq_no);
}
iounmap((u8 __iomem *)ps3fb.dinfo);
are likely to be bus or driver specific.
config SOFTWARE_SUSPEND
- bool "Software Suspend"
+ bool "Software Suspend (Hibernation)"
- depends on PM && SWAP && ((X86 && (!SMP || SUSPEND_SMP)) || ((FRV || PPC32) && !SMP))
+ depends on PM && SWAP && (((X86 || PPC64_SWSUSP) && (!SMP || SUSPEND_SMP)) || ((FRV || PPC32) && !SMP))
---help---
- Enable the suspend to disk (STD) functionality.
+ Enable the suspend to disk (STD) functionality, which is usually
+ called "hibernation" in user interfaces. STD checkpoints the
+ system and powers it off; and restores that checkpoint on reboot.
You can suspend your machine with 'echo disk > /sys/power/state'.
Alternatively, you can use the additional userland tools available