+static inline int calculate_order(int size)
+{
+ int order;
+ int min_objects;
+ int fraction;
+
+ /*
+ * Attempt to find best configuration for a slab. This
+ * works by first attempting to generate a layout with
+ * the best configuration and backing off gradually.
+ *
+ * First we reduce the acceptable waste in a slab. Then
+ * we reduce the minimum objects required in a slab.
+ */
+ min_objects = slub_min_objects;
+ while (min_objects > 1) {
+ fraction = 8;
+ while (fraction >= 4) {
+ order = slab_order(size, min_objects,
+ slub_max_order, fraction);
+ if (order <= slub_max_order)
+ return order;
+ fraction /= 2;
+ }
+ min_objects /= 2;
+ }
+
+ /*
+ * We were unable to place multiple objects in a slab. Now
+ * lets see if we can place a single object there.
+ */
+ order = slab_order(size, 1, slub_max_order, 1);
+ if (order <= slub_max_order)
+ return order;
+
+ /*
+ * Doh this slab cannot be placed using slub_max_order.
+ */
+ order = slab_order(size, 1, MAX_ORDER, 1);
+ if (order <= MAX_ORDER)
+ return order;
+ return -ENOSYS;
+}
+