[PATCH] sched: make task_noninteractive use sleep_type
Alterations to the pipe code in the kernel made it possible for relative
starvation to occur with tasks that slept waiting on a pipe getting unfair
priority bonuses even if they were otherwise fully cpu bound so the
TASK_NONINTERACTIVE flag was introduced which prevented any change to
sleep_avg while sleeping waiting on a pipe. This change also leads to the
converse though, preventing any priority boost from occurring in truly
interactive tasks that wait on pipes.
Convert the TASK_NONINTERACTIVE flag to set sleep_type to SLEEP_NONINTERACTIVE
which will allow a linear bonus to priority based on sleep time thus allowing
interactive tasks to get high priority if they sleep enough.
Signed-off-by: Con Kolivas <kernel@kolivas.org> Acked-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>