[PATCH] md: move bitmap_create to after md array has been initialised
This is important because bitmap_create uses
mddev->resync_max_sectors
and that doesn't have a valid value until after the array
has been initialised (with pers->run()).
[It doesn't make a difference for current personalities that
support bitmaps, but will make a difference for raid10]
This has the added advantage of meaning with can move the thread->timeout
manipulation inside the bitmap.c code instead of sprinkling identical code
throughout all personalities.
Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>