Remove the sleep_avg multiplier. This multiplier was necessary back when
we had 10 seconds of dynamic range in sleep_avg, but now that we only have
one second, it causes that one second to be compressed down to 100ms in
some cases. This is particularly noticeable when compiling a kernel in a
slow NFS mount, and I believe it to be a very likely candidate for other
recently reported network related interactivity problems.
In testing, I can detect no negative impact of this removal.
Signed-off-by: Mike Galbraith <efault@gmx.de> Acked-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>