All IRQs are virtualized in order to keep NR_IRQS from needing
to be too large. Interrupts on sparc64 are arbitrary 11-bit
values, but we don't need to define NR_IRQS to 2048 if we
virtualize the IRQs.
As PCI and SBUS controller drivers build device IRQs, we divy
out virtual IRQ numbers incrementally starting at 1. Zero is
a special virtual IRQ used for the timer interrupt.
So device drivers all see virtual IRQs, and all the normal
interfaces such as request_irq(), enable_irq(), etc. translate
that into a real IRQ number in order to configure the IRQ.
At this point knowledge of the struct ino_bucket is almost
entirely contained within arch/sparc64/kernel/irq.c There are
a few small bits in the PCI controller drivers that need to
be swept away before we can remove ino_bucket's definition
out of asm-sparc64/irq.h and privately into kernel/irq.c
Signed-off-by: David S. Miller <davem@davemloft.net>