- Instead of one async queue, one is defined per priority level. This
prevents kernel threads (such as reiserfs/x and others) that run at
higher io priority from conflicting with others. Previously, it was a
coin toss what io prio the async queue got, it was defined by who
first set up the queue.
- Let a time slice only begin, when the previous slice is completely
done. Previously we could be somewhat unfair to a new sync slice, if
the previous slice was async and had several ios queued. This might
need a little tweaking if throughput suffers a little due to this,
allowing perhaps an overlap of a single request or so.
- Optimize the calling of kblockd_schedule_work() by doing it only when
it is strictly necessary (no requests in driver and work left to do).
- Correct sync vs async logic. A 'normal' process can be purely async as
well, and a flusher can be purely sync as well. Sync or async is now a
property of the class defined and requests pending. Previously writers
could be considered sync, when they were really async.
- Get rid of the bit fields in cfqq and crq, use flags instead.