[SK_BUFF]: Use offsets for skb->{mac,network,transport}_header on 64bit architectures
With this we save 8 bytes per network packet, leaving a 4 bytes hole to be used
in further shrinking work, likely with the offsetization of other pointers,
such as ->{data,tail,end}, at the cost of adds, that were minimized by the
usual practice of setting skb->{mac,nh,n}.raw to a local variable that is then
accessed multiple times in each function, it also is not more expensive than
before with regards to most of the handling of such headers, like setting one
of these headers to another (transport to network, etc), or subtracting, adding
to/from it, comparing them, etc.
Now we have this layout for sk_buff on a x86_64 machine:
On 32 bits nothing changes, and pointers continue to be used with the compiler
turning all this abstraction layer into dust. But there are some sk_buff
validation tricks that are now possible, humm... :-)
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>