Cheetah systems can have cpuids as large as 1023, although physical
systems don't have that many cpus.
Only three limitations existed in the kernel preventing arbitrary
NR_CPUS values:
1) dcache dirty cpu state stored in page->flags on
D-cache aliasing platforms. With some build time
calculations and some build-time BUG checks on
page->flags layout, this one was easily solved.
2) The cheetah XCALL delivery code could only handle
a cpumask with up to 32 cpus set. Some simple looping
logic clears that up too.
3) thread_info->cpu was a u8, easily changed to a u16.
There are a few spots in the kernel that still put NR_CPUS
sized arrays on the kernel stack, but that's not a sparc64
specific problem.
Signed-off-by: David S. Miller <davem@davemloft.net>