#define SKEW_BASE 0x10000 /* 16bit shift */
-void snd_seq_timer_set_tick_resolution(seq_timer_tick_t *tick, int tempo, int ppq, int nticks)
+static void snd_seq_timer_set_tick_resolution(seq_timer_tick_t *tick,
+ int tempo, int ppq, int nticks)
{
if (tempo < 1000000)
tick->resolution = (tempo * 1000) / ppq;