#include <net/tcp.h>
+#include "tcp_vegas.h"
+
/* Default values of the Vegas variables, in fixed-point representation
* with V_PARAM_SHIFT bits to the right of the binary point.
*/
MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");
-/* Vegas variables */
-struct vegas {
- u32 beg_snd_nxt; /* right edge during last RTT */
- u32 beg_snd_una; /* left edge during last RTT */
- u32 beg_snd_cwnd; /* saves the size of the cwnd */
- u8 doing_vegas_now;/* if true, do vegas for this RTT */
- u16 cntRTT; /* # of RTTs measured within last RTT */
- u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
- u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
-};
-
/* There are several situations when we must "re-start" Vegas:
*
* o when a connection is established
* Instead we must wait until the completion of an RTT during
* which we actually receive ACKs.
*/
-static inline void vegas_enable(struct sock *sk)
+static void vegas_enable(struct sock *sk)
{
const struct tcp_sock *tp = tcp_sk(sk);
struct vegas *vegas = inet_csk_ca(sk);
vegas->doing_vegas_now = 0;
}
-static void tcp_vegas_init(struct sock *sk)
+void tcp_vegas_init(struct sock *sk)
{
struct vegas *vegas = inet_csk_ca(sk);
vegas->baseRTT = 0x7fffffff;
vegas_enable(sk);
}
+EXPORT_SYMBOL_GPL(tcp_vegas_init);
/* Do RTT sampling needed for Vegas.
* Basically we:
* o min-filter RTT samples from a much longer window (forever for now)
* to find the propagation delay (baseRTT)
*/
-static void tcp_vegas_rtt_calc(struct sock *sk, u32 usrtt)
+void tcp_vegas_pkts_acked(struct sock *sk, u32 cnt, s32 rtt_us)
{
struct vegas *vegas = inet_csk_ca(sk);
- u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */
+ u32 vrtt;
+
+ if (rtt_us < 0)
+ return;
+
+ /* Never allow zero rtt or baseRTT */
+ vrtt = rtt_us + 1;
/* Filter to find propagation delay: */
if (vrtt < vegas->baseRTT)
vegas->minRTT = min(vegas->minRTT, vrtt);
vegas->cntRTT++;
}
+EXPORT_SYMBOL_GPL(tcp_vegas_pkts_acked);
-static void tcp_vegas_state(struct sock *sk, u8 ca_state)
+void tcp_vegas_state(struct sock *sk, u8 ca_state)
{
if (ca_state == TCP_CA_Open)
else
vegas_disable(sk);
}
+EXPORT_SYMBOL_GPL(tcp_vegas_state);
/*
* If the connection is idle and we are restarting,
* packets, _then_ we can make Vegas calculations
* again.
*/
-static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
+void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
{
if (event == CA_EVENT_CWND_RESTART ||
event == CA_EVENT_TX_START)
tcp_vegas_init(sk);
}
+EXPORT_SYMBOL_GPL(tcp_vegas_cwnd_event);
static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
- u32 seq_rtt, u32 in_flight, int flag)
+ u32 in_flight, int flag)
{
struct tcp_sock *tp = tcp_sk(sk);
struct vegas *vegas = inet_csk_ca(sk);
if (!vegas->doing_vegas_now)
- return tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, flag);
+ return tcp_reno_cong_avoid(sk, ack, in_flight, flag);
/* The key players are v_beg_snd_una and v_beg_snd_nxt.
*
/* We don't have enough RTT samples to do the Vegas
* calculation, so we'll behave like Reno.
*/
- tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, flag);
+ tcp_reno_cong_avoid(sk, ack, in_flight, flag);
} else {
u32 rtt, target_cwnd, diff;
}
/* Extract info for Tcp socket info provided via netlink. */
-static void tcp_vegas_get_info(struct sock *sk, u32 ext,
- struct sk_buff *skb)
+void tcp_vegas_get_info(struct sock *sk, u32 ext, struct sk_buff *skb)
{
const struct vegas *ca = inet_csk_ca(sk);
if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
nla_put(skb, INET_DIAG_VEGASINFO, sizeof(info), &info);
}
}
+EXPORT_SYMBOL_GPL(tcp_vegas_get_info);
static struct tcp_congestion_ops tcp_vegas = {
+ .flags = TCP_CONG_RTT_STAMP,
.init = tcp_vegas_init,
.ssthresh = tcp_reno_ssthresh,
.cong_avoid = tcp_vegas_cong_avoid,
.min_cwnd = tcp_reno_min_cwnd,
- .rtt_sample = tcp_vegas_rtt_calc,
+ .pkts_acked = tcp_vegas_pkts_acked,
.set_state = tcp_vegas_state,
.cwnd_event = tcp_vegas_cwnd_event,
.get_info = tcp_vegas_get_info,