return mss_now;
}
-int dccp_write_xmit(struct sock *sk, struct sk_buff *skb, const int len)
+void dccp_write_space(struct sock *sk)
+{
+ read_lock(&sk->sk_callback_lock);
+
+ if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
+ wake_up_interruptible(sk->sk_sleep);
+ /* Should agree with poll, otherwise some programs break */
+ if (sock_writeable(sk))
+ sk_wake_async(sk, 2, POLL_OUT);
+
+ read_unlock(&sk->sk_callback_lock);
+}
+
+/**
+ * dccp_wait_for_ccid - Wait for ccid to tell us we can send a packet
+ * @sk: socket to wait for
+ * @timeo: for how long
+ */
+static int dccp_wait_for_ccid(struct sock *sk, struct sk_buff *skb,
+ long *timeo)
+{
+ struct dccp_sock *dp = dccp_sk(sk);
+ DEFINE_WAIT(wait);
+ long delay;
+ int rc;
+
+ while (1) {
+ prepare_to_wait(sk->sk_sleep, &wait, TASK_INTERRUPTIBLE);
+
+ if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
+ goto do_error;
+ if (!*timeo)
+ goto do_nonblock;
+ if (signal_pending(current))
+ goto do_interrupted;
+
+ rc = ccid_hc_tx_send_packet(dp->dccps_hc_tx_ccid, sk, skb,
+ skb->len);
+ if (rc <= 0)
+ break;
+ delay = msecs_to_jiffies(rc);
+ if (delay > *timeo || delay < 0)
+ goto do_nonblock;
+
+ sk->sk_write_pending++;
+ release_sock(sk);
+ *timeo -= schedule_timeout(delay);
+ lock_sock(sk);
+ sk->sk_write_pending--;
+ }
+out:
+ finish_wait(sk->sk_sleep, &wait);
+ return rc;
+
+do_error:
+ rc = -EPIPE;
+ goto out;
+do_nonblock:
+ rc = -EAGAIN;
+ goto out;
+do_interrupted:
+ rc = sock_intr_errno(*timeo);
+ goto out;
+}
+
+int dccp_write_xmit(struct sock *sk, struct sk_buff *skb, long *timeo)
{
const struct dccp_sock *dp = dccp_sk(sk);
- int err = ccid_hc_tx_send_packet(dp->dccps_hc_tx_ccid, sk, skb, len);
+ int err = ccid_hc_tx_send_packet(dp->dccps_hc_tx_ccid, sk, skb,
+ skb->len);
+
+ if (err > 0)
+ err = dccp_wait_for_ccid(sk, skb, timeo);
if (err == 0) {
const struct dccp_ackpkts *ap = dp->dccps_hc_rx_ackpkts;
struct dccp_skb_cb *dcb = DCCP_SKB_CB(skb);
+ const int len = skb->len;
if (sk->sk_state == DCCP_PARTOPEN) {
/* See 8.1.5. Handshake Completion */