/**
* sk_alloc - All socket objects are allocated here
- * @family - protocol family
- * @priority - for allocation (%GFP_KERNEL, %GFP_ATOMIC, etc)
- * @prot - struct proto associated with this new sock instance
- * @zero_it - if we should zero the newly allocated sock
+ * @family: protocol family
+ * @priority: for allocation (%GFP_KERNEL, %GFP_ATOMIC, etc)
+ * @prot: struct proto associated with this new sock instance
+ * @zero_it: if we should zero the newly allocated sock
*/
struct sock *sk_alloc(int family, int priority, struct proto *prot, int zero_it)
{
/**
* sk_wait_data - wait for data to arrive at sk_receive_queue
- * sk - sock to wait on
- * timeo - for how long
+ * @sk: sock to wait on
+ * @timeo: for how long
*
* Now socket state including sk->sk_err is changed only under lock,
* hence we may omit checks after joining wait queue.