#include <net/request_sock.h>
+/*
+ * Maximum number of SYN_RECV sockets in queue per LISTEN socket.
+ * One SYN_RECV socket costs about 80bytes on a 32bit machine.
+ * It would be better to replace it with a global counter for all sockets
+ * but then some measure against one socket starving all other sockets
+ * would be needed.
+ *
+ * It was 128 by default. Experiments with real servers show, that
+ * it is absolutely not enough even at 100conn/sec. 256 cures most
+ * of problems. This value is adjusted to 128 for very small machines
+ * (<=32Mb of memory) and to 1024 on normal or better ones (>=256Mb).
+ * Further increasing requires to change hash table size.
+ */
+int sysctl_max_syn_backlog = 256;
+
int reqsk_queue_alloc(struct request_sock_queue *queue,
const int nr_table_entries)
{
get_random_bytes(&lopt->hash_rnd, sizeof(lopt->hash_rnd));
rwlock_init(&queue->syn_wait_lock);
queue->rskq_accept_head = queue->rskq_accept_head = NULL;
+ queue->rskq_defer_accept = 0;
+ lopt->nr_table_entries = nr_table_entries;
write_lock_bh(&queue->syn_wait_lock);
queue->listen_opt = lopt;
}
EXPORT_SYMBOL(reqsk_queue_alloc);
+
+void reqsk_queue_destroy(struct request_sock_queue *queue)
+{
+ /* make all the listen_opt local to us */
+ struct listen_sock *lopt = reqsk_queue_yank_listen_sk(queue);
+
+ if (lopt->qlen != 0) {
+ int i;
+
+ for (i = 0; i < lopt->nr_table_entries; i++) {
+ struct request_sock *req;
+
+ while ((req = lopt->syn_table[i]) != NULL) {
+ lopt->syn_table[i] = req->dl_next;
+ lopt->qlen--;
+ reqsk_free(req);
+ }
+ }
+ }
+
+ BUG_TRAP(lopt->qlen == 0);
+ kfree(lopt);
+}
+
+EXPORT_SYMBOL(reqsk_queue_destroy);