#include <linux/timer.h>
#include <asm/system.h>
#include <asm/uaccess.h>
+#include <asm/unaligned.h>
#include <linux/filter.h>
/* No hurry in this branch */
}
/**
- * sk_run_filter - run a filter on a socket
+ * sk_run_filter - run a filter on a socket
* @skb: buffer to run the filter on
* @filter: filter to apply
* @flen: length of filter
{
struct sock_filter *fentry; /* We walk down these */
void *ptr;
- u32 A = 0; /* Accumulator */
- u32 X = 0; /* Index Register */
+ u32 A = 0; /* Accumulator */
+ u32 X = 0; /* Index Register */
u32 mem[BPF_MEMWORDS]; /* Scratch Memory Store */
u32 tmp;
int k;
load_w:
ptr = load_pointer(skb, k, 4, &tmp);
if (ptr != NULL) {
- A = ntohl(*(u32 *)ptr);
+ A = ntohl(get_unaligned((u32 *)ptr));
continue;
}
break;
load_h:
ptr = load_pointer(skb, k, 2, &tmp);
if (ptr != NULL) {
- A = ntohs(*(u16 *)ptr);
+ A = ntohs(get_unaligned((u16 *)ptr));
continue;
}
break;