/*
* ascii -> ax25 conversion
*/
-ax25_address *asc2ax(char *callsign)
+void asc2ax(ax25_address *addr, char *callsign)
{
- static ax25_address addr;
char *s;
int n;
for (s = callsign, n = 0; n < 6; n++) {
if (*s != '\0' && *s != '-')
- addr.ax25_call[n] = *s++;
+ addr->ax25_call[n] = *s++;
else
- addr.ax25_call[n] = ' ';
- addr.ax25_call[n] <<= 1;
- addr.ax25_call[n] &= 0xFE;
+ addr->ax25_call[n] = ' ';
+ addr->ax25_call[n] <<= 1;
+ addr->ax25_call[n] &= 0xFE;
}
if (*s++ == '\0') {
- addr.ax25_call[6] = 0x00;
- return &addr;
+ addr->ax25_call[6] = 0x00;
+ return;
}
- addr.ax25_call[6] = *s++ - '0';
+ addr->ax25_call[6] = *s++ - '0';
if (*s != '\0') {
- addr.ax25_call[6] *= 10;
- addr.ax25_call[6] += *s++ - '0';
+ addr->ax25_call[6] *= 10;
+ addr->ax25_call[6] += *s++ - '0';
}
- addr.ax25_call[6] <<= 1;
- addr.ax25_call[6] &= 0x1E;
-
- return &addr;
+ addr->ax25_call[6] <<= 1;
+ addr->ax25_call[6] &= 0x1E;
}
/*